Home › Forums › Creative Content › New Crysis tools out This topic has 1 reply, 2 voices, and was last updated 14 years, 9 months ago by Anonymous. Viewing 1 reply thread Author Posts February 25, 2008 at 9:36 am #6552 AnonymousInactive Crytek have released the first version of the Mod Software Development Kit for Crysis. Among loads of other good stuff, it contains updated versions of the CryENGINE2 Exporter and the PolyBump plugin for Max 8, 9 and 2008 (both 32-bit and 64-bit). http://www.crymod.com/filebase.php?fileid=965&lim=0 I always liked the polybump plugin for normalmapping, good results out of the box. There are a few changes to it since I last used it but it seems to do the trick February 26, 2008 at 12:50 pm #40298 AnonymousInactive This might also be of interest, to any Crisis modders… http://www.blendernation.com/2008/02/19/blender-cgf-scripts-for-crysis/ You can export any model from Blender to Crysis – might be useful, even if you use another 3D app which doesn’t have a Crysis exporter ( export to Blender, then import and export to Crysis ) Mal Author Posts Viewing 1 reply thread The forum ‘Creative Content’ is closed to new topics and replies.