- This topic has 29 replies, 6 voices, and was last updated 16 years, 1 month ago by Anonymous.
June 18, 2004 at 8:01 am #3269AnonymousInactive
nice new screens guys, take a look.
June 25, 2004 at 8:24 am #12955AnonymousInactive
more new screens guy, new elite costumes.
looking better by the minute
June 28, 2004 at 9:27 am #12986AnonymousInactive
Jesus, thats a poorly designed site!
The links to the screenshots don’t even work……
June 28, 2004 at 10:40 am #12989AnonymousInactive
??????. they work fine for me.
maybe its your flash player????
Get driv3r yet noopitcal?
June 28, 2004 at 10:45 am #12991AnonymousInactive
I’ve heard mixed things about it, so I’m holding off for the moment.
Got Full Spectrum Warrior at the weekend, really enjoying it. Especially when I have the 5.1 turned up really loud and there is a hectic gunfight going on! ;)
June 28, 2004 at 1:06 pm #12996AnonymousInactive
Especially when I have the 5.1 turned up really loud and there is a hectic gunfight going on! ;) [/quote:44960a2f4e]
*jealous thoughts plague omega’s mind*
try Halo on 5.1, I imagine it would be wicked.
June 28, 2004 at 2:50 pm #13004AnonymousInactive
Halo is pretty good on 5.1, however I am not a big fan of the sound effects in Halo. I think the assault rifle lacks the punch it should have, sound wise. It sounds very….erm….muted and dull.
I also HATE the frag grenades sound effect………..
When you play a game like FSW with 5.1 you can really see the differance, the grenades in that made me literally jump when I heard it for the first time!
There is nothing like ordering your grenadier to fire an M203 round at an enemy hiding behind a car, hearing the thump as its released, watching it fly through the air, hearing the whizzing noise it makes and then watching the car fly apart – all with a satisfying “whoop-bang”……great stuff. Or when you order you fire team to lay down some suppressing fire and they all let loose….the sound effects are incredible!
June 28, 2004 at 2:57 pm #13005AnonymousInactive
I wasn’t that displeased with Halo’s audio performance, But then again i’m not a military advisor and would find it hard to distinguish a real grenade sound and a not so real one.
my knowledge of military abreviations is limited too Nooptical so what the hell is a M203?????????
June 28, 2004 at 3:16 pm #13007AnonymousInactive
M203 = Under barrel grenade launcher. You know the ones, the round tube thing under the barrel of an M16 rifle?
My distaste with the sound effects in Halo is nothing to do with them not sounding like real world weapons…….sure Halo doesn’t even use real world weaponry! ;) Its just I though the sound effects where of poor quality. They sounded low quality to me.
June 28, 2004 at 3:18 pm #13008AnonymousInactive
sure Halo doesn’t even use real world weaponry! ;) [/quote:48bbefe92e]
Oh Dear, I am dumb!
July 1, 2004 at 10:43 am #13112AnonymousInactive
Some more new screens, apparantly aswell as new foes there will be variations on the old ones too, hence this grunts lack of rebreather, nice teeth mate.
July 1, 2004 at 10:45 am #13113AnonymousInactive
alien assault rifle, the carbine
July 2, 2004 at 11:11 am #13139AnonymousInactive
Another list of screens, here at the magic box.
July 2, 2004 at 12:28 pm #13141AnonymousInactive
These images are all well and good but I’d like to see the game now.
I don’t think it’ll disappoint me even if its the same as the first (which it won’t) but its time to start showing us the game now Bungie please thank you.
July 2, 2004 at 12:49 pm #13142AnonymousInactive
These images are all well and good but I’d like to see the game now.
I don’t think it’ll disappoint me even if its the same as the first (which it won’t) but its time to start showing us the game now Bungie please thank you. [/quote:7f89654ad7]
July 8, 2004 at 2:21 pm #13237AnonymousInactive
Check out the 3D screenshots – very nice indeed
July 18, 2004 at 4:38 pm #13459AnonymousInactive
These are the sort of screenshots we need, kudos to the Microsoft employee sacrificed his job for our pleasure:
In truth there’s not much there, but still, when are we going to start getting proper previews?
July 19, 2004 at 7:13 am #13460AnonymousInactive
Ya those screens aren’t the best, but surely towards the end of the summer will see a few more “concrete” screens available to the public. But I can understand Bungies concerns, after all the game is heavily reliable on story and showing even 1 Screen could give away everything. Apparantly,reading from X-Box Gamer this month the majority of the game isn’t based on Earth with levels taking place on the Earth’s own satelitte “the Moon” and another Ring World, aswell as the possibility of finally reaching the Covenant home world. Aswell as all this there is supposed to be developing friction between the covenant leader “the Prophets” and the coventant Military Generals “the Hunters”………all will be revealed soon. Well Nov 9th.
July 19, 2004 at 8:57 am #13464AnonymousInactive
I don’t know if its just those picture but speculation now is that its one hit kills once your shield is down :( (so no health packs and the possibility of no head shots)
This has rocked me to the core…..
July 19, 2004 at 9:34 am #13468AnonymousInactive
I don’t know about that, it would be a contradiction in Bungie’s game Design theory to take that Shield element out of the game, afterall the “15 minutes of fun repeated” theory is heavily based on the fact that a good player is very hard to kill. Taking away the health would almost certainly remove this factor.
But as you said yourself it’s only speculation at this stage, although I have a feeling There will be a few surprises waiting for us in the finished code, we’ll have to wait and see.
July 23, 2004 at 8:13 am #13585AnonymousInactive
Tasty! right I’m off to get one.
July 23, 2004 at 8:16 am #13586AnonymousInactive
*sorry double posting*
New preview trailer….
July 23, 2004 at 8:47 am #13587AnonymousInactive
Halo’s ‘efficent design’ is my idol :p
July 23, 2004 at 8:58 am #13588AnonymousInactive
Halo’s ‘efficent design’ is my idol :p [/quote:6db65621f1]
There’ll be no anti-hyping in this thread.
In truth though the only level that felt tired in the original (in my opinion) is the library which I now enjoy for mindless adrenaline shotgun-o-fun.
A spralling level like the control room (replayed in the Two Betrayals) although containing identikit repeating indoor segments is brilliant, you know the layout of the room but its taking care of what’s in them.
Sort of like a good football game, the pitch never changes but the games always play out differently.
July 24, 2004 at 6:07 pm #13605AnonymousInactive
On the Halo2 theatrical trailer the URL at the end momentarily changes to ‘www.ilovebees.com’
Go to the website (ILoveBees ) and check it out for yourselves…..
(but what does it mean, checking the corrupted images in wordpad gives tiny text snippets which make a story?)
July 24, 2004 at 7:18 pm #13607AnonymousInactive
Full story from the text snippets found here: http://bees.netninja.com/wiki/index.php?title=Story
The site has more info.
Apparently there more to this, but it is all very crpytic.
July 26, 2004 at 6:09 pm #13618AnonymousInactive
OK, that ilovebees thing is super freaky. Has anyone actually read the whole site. Deja vu from the insert in a Radiohead album! Maybe the Microsoft marketing department has hired Thom York…. Or put a whole load of monkeys on methadone and locked them in a room full of typewriters!
August 11, 2004 at 1:35 am #13957AnonymousInactive
God its late :o
Phase 2 on ilovebees is complete! ‘This medium has metastasized.’
What does it mean? Well a new fuX0r3D page!
Hit the links and and refresh and stuff for pretty messes :)
Theres also some new text hidden, which I have interpreted in my own special way but I won’t post it, spoiler-proof.
August 25, 2004 at 8:41 am #14385AnonymousInactive
So a little bit of closure:
The ilovebees final stage completed yesterday. I think basically what is was, was that the coordinates on it were payphones throughout the US and at the final stage coordinates were accompanied by a name and a time.
Being at the payphone at the right time it would ring and by giving the right name (Melissa), position (Operator) and codeword (the name with the coordinates) the AI on the other end would take your name.
So the story was that an AI (like Cortana, possibly a shard of Cortana) crash landed on earth and was generating a communication network through any means possible (someones bee website) and used it to rebuild a platoon (the people who answered the phones.
So the general thing is all those who got the calls right opened a bunch of new files on ilovebees (conversation snippets) and have their names put in as marines in Halo2 (like what happened with Metal Gear Solid 2 and Twin Snakes.
I think thats it. A very cool augmented reality game. I’m super excited about Halo2 :D
August 25, 2004 at 9:29 am #14388AnonymousInactive
I’m super excited about Halo2 :D [/quote:f7364c7ca6]
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