Thought I would release a few more screenshots to help attract modellers
To cut a long story short, we are interested in modellers who wouldn`t mind throwing some of their spare time at designing some city based models for us.
We are trying to get ourselves to ‘tech demo’ stage by end of november and it would be great to have some community help. Although the coding is going on track, the models are well – programmers art and suck a little to show to publishers
Heres some screenshots of the test bed level :
Showing the minimap and selection of actors
Long view of the current test bed (with mipmapping off, so it looks horrible)
Mainly static world object’s that would populate a normal American city. We are interested in more pedestrian models but they require much more input (with animations) – PM me if u want to discuss those…
Only a few kinda rules:
a) They have to be textured (no material colours).
b) They must be in .X format (DX9 version)
c) They should be scaled 1 unit = 1 meter
d) Polygon count should be low, 16 to 320 per building.. Less = better