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    • #4602
      Anonymous
      Inactive

      “It works on my machine”

      Whats up with that line?

      Obviously it works on your machine, the point is it doesnt work on anyone elses.

      hrmph.

    • #25542
      Anonymous
      Inactive

      Hey, thats a good line!!

      Bisides, if you works on your machine, it makes it trickier to debug to find out why it doesn’t work on an artists, especially as artists never have Visual Studio installed, so you can’t debug it on their machine :)

    • #25547
      Anonymous
      Inactive

      Its because artists dont know how to follow the instructions.

    • #25549
      Anonymous
      Inactive

      Real men don’t need instructions

    • #25550
      Anonymous
      Inactive

      Real men don’t read, they shoot!

    • #25551
      Anonymous
      Inactive

      And programmers dont need to be bothered by artists who would rather complain and waste our time than RTFMing.

    • #25554
      Anonymous
      Inactive

      art heads grrrrr…..

    • #25557
      Anonymous
      Inactive

      “Artists do not prove things. They do not need to. They know them.” George Bernard Shaw

      nuff said….

    • #25558
      Anonymous
      Inactive

      Thus proving that artists are completely useless (without programmers…)?

    • #25559
      Anonymous
      Inactive

      graphics sell games, so artists keep programmers in work.

    • #25561
      Anonymous
      Inactive

      and programming sells 3d models ;) keeping artists in work
      I could go on and be all profound but bleh artists

    • #25562
      Anonymous
      Inactive

      True, its a vicious cycle, I reckon we should all just try to get along and blame everything on the game designers instead.

    • #25563
      Anonymous
      Inactive

      Yesssss…..

      Lets all ‘get along’

      *readies knife in the back…*

    • #25564
      Anonymous
      Inactive

      Or maybe its all the producers fault……….what do they actually do anyway?

      *walks away from thread leaving behing a can of worms nicely opened*

    • #25569
      Anonymous
      Inactive

      *walks away from thread leaving behing a can of worms nicely opened*[/quote:d1788a3ce9]

      …More like a nail bomb

    • #25571
      Anonymous
      Inactive

      graphics sell games, so artists keep programmers in work.[/quote:fef6f1a992]
      As artists are responsible for the down-turn in game-play. Programmers are too busy trying to make them happy to be able to innovate and make games good :)

      Or maybe its all the producers fault……….what do they actually do anyway? [/quote:fef6f1a992]
      Don’t get me started…just don’t…not today. I’ll get myself fired.

    • #25572
      Anonymous
      Inactive

      Kind of reminds me Game AI.com’s “famous last words” and “you know your game is in trouble when…”

      Well worth checking out if you have a few minutes to spare.

      http://www.gameai.com/

    • #25573
      Anonymous
      Inactive

      You know your game is in trouble when…

      …you give the artists any kind of creative control.

    • #25574
      Anonymous
      Inactive

      Don’t get me started…just don’t…not today. I’ll get myself fired.[/quote:ab9a615e94]

      If the programmers were the ones with the creative control, games would only have gotten as far as pong with 3 colours. As it is, programmers have to nozzle crotches of artists for inspiration like hungry dogs. “please give me something interesting to program, please!”

      You can get yourself fired now Damian.

    • #25575
      Anonymous
      Inactive

      You know your game is in trouble when…

      …when Jesus appears in your texture maps.

      Isn’t that refering to Half Life….

    • #25576
      Anonymous
      Inactive

      I think you’re talking about designers, not artists and certainly not about producers. Artists, and producers for that matter, who think they are designers are just problems.

    • #25577
      Anonymous
      Inactive

      If the programmers were the ones with the creative control, games would only have gotten as far as pong with 3 colours.[/quote:67e349b037]
      If it’s not broken…

    • #25578
      Anonymous
      Inactive

      Pong’s fantastic!

    • #25579
      Anonymous
      Inactive

      Bloody artists, always trying to fix the things that arent broken…

    • #25580
      Anonymous
      Inactive

      Bloody artists, always trying to fix the things that arent broken…[/quote:6d64a6cd74]
      Nah they don’t.
      They never try fix things, just come straight to the programmers and complain its broken. Have they got latest? Have they followed the documents you wrote for them to follow ? No…cos they know best. :x

    • #25581
      Anonymous
      Inactive

      There seems to be a lot of anger here….

    • #25582
      Anonymous
      Inactive
    • #25583
      Anonymous
      Inactive

      it’s the programmer lifestyle of monitor light and masturbation that gets them this way…

    • #25584
      Anonymous
      Inactive

      I’d also like to disassociate myself in every way possible from the previous post ;)

      He has issues!

    • #25585
      Anonymous
      Inactive
    • #25586
      Anonymous
      Inactive

      I’d also like to disassociate myself in every way possible from the previous post ;)
      He has issues![/quote:defc70d231]
      Must be the people he works with.

    • #25587
      Anonymous
      Inactive
    • #25588
      Anonymous
      Inactive

      So by your “logic” kearney the game store would have nothing else but Pong on the shelf – oh in a range of colours of course – as long as it’s less than 4!

      As long as it’s easy to program – I mean of course, that’s all that really matters in the market place! ;)

      Oh I can see the Skycorp TV ads now:
      Out Now PONG 2005!
      Plays just like Pong 2004 but it was simple to program (now with 4 real colours)

    • #25589
      Anonymous
      Inactive

      So by your “logic” kearney the game store would have nothing else but Pong on the shelf – oh in a range of colours of course – as long as it’s less than 4! [/quote:e8d6027658]
      At this rate, you are heading towards producer status!

      By my logic, as I tried to explain above in such a fashion that even an artist such as yourself could understand, if I program PONG, it will SAY pong on the box, NOT half life 3.

    • #25591
      Anonymous
      Inactive

    • #25592
      Anonymous
      Inactive

      Awesome! Whats your suggestion on gameplay?

    • #25593
      Anonymous
      Inactive
    • #25594
      Anonymous
      Inactive

      You better believe it!

    • #25595
      Anonymous
      Inactive

      DAVE KEARNEY’s PONG 2006 Pastel edition.
      Now with 4 brand new colours !!!1

      LMAO :lol:

      You guys should try and do like me and actually do Art AND Programming. You’d see the irony of this kind of flame wars…
      Ahlala

      The only people that should be taken to a public place, naked, coated in tar and feathers, doused with gasoline then set alight and possibly allowed to run towards the nearest water cleaning plant are the suits that have turned the hobby into an industry, or dare I say it, a business.

      Philippe

    • #25598
      Anonymous
      Inactive

    • #25600
      Anonymous
      Inactive

      You guys should try and do like me and actually do Art AND Programming. You’d see the irony of this kind of flame wars…[/quote:452658f0ba]
      The only advantage of trying to be an artist and programmer is that you can get flamed by both sides who both hate you with equal disdain.

    • #25601
      Anonymous
      Inactive

      LOL. I don’t know, I never get flamed.
      I make it a point not to try to bother the “other side”, rather I try to get them to the other side so that there are a little less flames in this harsh world.

      Yes, let’s all have a group hug, now :wink:

      Philippe

      ps. Of course, as your saying goes, I am a Master of None. Me I just see it as a way not to become too specialised. So boring…

    • #25623
      Anonymous
      Inactive

      LOL. I don’t know, I never get flamed.
      [/quote:b056942cd3]

      Now thats just asking for trouble :twisted:

    • #25624
      Anonymous
      Inactive

      You guys should try and do like me and actually do Art AND Programming. You’d see the irony of this kind of flame wars…[/quote:7856cc99ca]

      I am friends with a very good psychologist, I could pass on your number if you want…..

    • #25632
      Anonymous
      Inactive

      [/quote:bc8054df19]

      Just in case ye all mised this yesterday evening… Dave’s ultimate gaming experience ;)

      More on page two of this thread too ;) Your not getting out of it that easy kearney!!!

    • #25633
      Anonymous
      Inactive

      Dragging up old dirt again are we!

    • #25636
      Anonymous
      Inactive

      Yeah it’s so old…yer game is kicking off a right pong!!!!

      I’ll get my coat!

    • #25644
      Anonymous
      Inactive

      I am friends with a very good psychologist, I could pass on your number if you want…..[/quote:dee70f3598]
      LOL, yeah I remember my Fine Arts teachers looking at me like I was crazy when I said I was doing a Bac S (Scientist) instead of the usual Literary one…
      what can I say, I only came to programming because for me it’s a nice creative discipline, just like any other form of art, really. Probably why I am as messy and disorganised than your usual nerd :wink:

      Philippe

    • #30083
      Anonymous
      Inactive

      So you want to be a programmer, and not an artist?

    • #30084
      Anonymous
      Inactive

      Sorry, but if anyone mentons these so called “Artist-Programmers” again I’m going to have to kill them.

    • #30086
      Anonymous
      Inactive

      I dont buy it either.

      Technical Artists are ok…but you pick your side sonny!

      :D

    • #30116
      Anonymous
      Inactive

      Thats enough now

      Artists – back to pretty pictures, programmers – don’t you have some documentation to write up? like ALL of it? No? Course you don’t, you document as you code don’t you?

    • #30118
      Anonymous
      Inactive

      Well, it’s not like artists can read anyway…

    • #30119
      Anonymous
      Inactive

      Yeah, and sending emails to say where documentation is, is pointless to because artists don’t read them either. :p

    • #30297
      Anonymous
      Inactive

      LMAO :P

      Skyclad : I _am_ a programmer. I just find it terribly tedious, once in a while. Then I start doing fun stuff like openGL and I remember why I liked it in the first place.

      pkelly83: well… I suppose you wouldn’t be the first who wants to kill me :oops: usually it’s my bosses :P The people I help, on the other hand, they are just happy to be talking with someone with actual social skills (like, I can speak English, rather than nerd-speak)

    • #36166
      Anonymous
      Inactive

      What types of jobs can you get from studing programming?

    • #36167
      Anonymous
      Inactive

      Art type people read good sometime….at least we no smell like cabbage. :P

    • #36168
      Anonymous
      Inactive

      What exactly is this nonsense now ? Why can’t everyone just get along.. Sigh.. :roll:

      To programmers:

      Artists are not a waste of your time. Your fancy pixel shaders and uber-cool graphics engine will look like complete and utter s**te unless you have talented artists producing the goods that can back it up. So give them the tools that they need, make things as easy as possible for them to express themselves and get the job done. Stop begruding them just because they might not have the same level of technical expertise or knowledge of computers as you do, everyone cannot be good at everything.

      To artists:

      Programmers are not all nerds, serial killers or star trek geeks. They do not smell and they are for the most part are actually quite approachable. Talk to them and you will see that. Let them know what you need and I’m sure they will listen. You are not cooler than them, you do not have a better taste in things or better social skills. Without them you’re stuff is going nowhere so learn to appreciate that.

      Now let that be the end of it. :lol:

    • #36169
      Anonymous
      Inactive

      Ok you have a point. Maybe "Programmers are not all nerds, serial killers or star trek geeks. They do not smell and they are for the most part are actually quite approachable." maybe its just the ones I know ;) And there are worse things then star trek geeks…Babylon 5 geeks!

    • #36170
      Anonymous
      Inactive

      What types of jobs can you get from studing programming?[/quote:e046ddc1b2]…programming jobs

      gameplay programming
      graphics programming
      audio programming
      network programming
      physics programming
      animation programming
      tools programming
      etc.

    • #36172
      Anonymous
      Inactive

      thank you gus!!
      As and artist and a noob programmer, people without each other your useless :D

    • #36174
      Anonymous
      Inactive

      To programmers:

      Artists are not a waste of your time. [/quote:037bde884a]
      Quite right!

      Artists are a waste of everyone’s time!

      Dave

    • #36175
      Anonymous
      Inactive

      To programmers:

      Artists are not a waste of your time. [/quote:fee9cad58f]
      Quite right!

      Artists are a waste of everyone’s time!

      Dave[/quote:fee9cad58f]

      Oh I give up, I may as well be trying to bring about world peace… :lol:

    • #36203
      Anonymous
      Inactive

      I would just like to point out that designers have gotten off very easy in this. Why do you think that is?

    • #36205
      Anonymous
      Inactive

      I would just like to point out that designers have gotten off very easy in this. Why do you think that is?[/quote:4d01d5a9c2]
      Cos they’re irrelevant.

    • #36206
      Anonymous
      Inactive

      I would just like to point out that designers have gotten off very easy in this. Why do you think that is?[/quote:95d93b70ef]
      Cos they’re irrelevant.[/quote:95d93b70ef]

      Hey, I dont have a trunk or big floppy ears!

      hohoho…groan

    • #36207
      Anonymous
      Inactive

      I would just like to point out that designers have gotten off very easy in this. Why do you think that is?[/quote:09c408a1ab]
      Cos they’re irrelevant.[/quote:09c408a1ab]

      true

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