Home Forums #IrishGameDev in the News prototype trailer & preview on ign

  • This topic has 16 replies, 8 voices, and was last updated 13 years ago by Anonymous.
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    • #6210
      Anonymous
      Inactive
    • #38134
      Anonymous
      Inactive

      *pre-orders*

      Think that just about sums it up doesn’t it? :)

    • #38135
      Anonymous
      Inactive

      Heh you beat me to it. There’s also more at GameSpot, 1UP, and keep an eye on prototypegame.com

    • #38136
      Anonymous
      Inactive

      this game is shaping up to be fantastic and judging by your studios past games it will be

    • #38138
      Anonymous
      Inactive
    • #38139
      Anonymous
      Inactive

      Very cool trailer. I wonder how the gameplay will work. You seem pretty damn powerful! :D

    • #38181
      Anonymous
      Inactive

      Looks like a great mixture between Crackdown, Assassins Creed and GTA with a few nice touches thrown in.

      Good job I love those games :D

    • #39412
      Anonymous
      Inactive

      hows the game gewttin on im diein to give it a try. i seen the yoke where spikes come outta the ground and i think it looks lethal

    • #39413
      Anonymous
      Inactive

      It’s going very well. We’ve had a few magazine cover stories, plenty of previews & interest from the press (who all love what they’ve seen), and that’s only the beginning. Should be more news soon enough, so watch this space.

    • #39414
      Anonymous
      Inactive

      the first time i seen him he reminded me of alitir for assasins creed because of the hood thing. hes able to take other peoles forms too right? if i remember correctly that wud be cool. i think it said if he want to take the form of a civillian.kill them and their body gets turned to liquid and he absorbs it. correct me if im worng please. even killing an army generaly when no1 is looking and take the trail off your self and send them against your enemies. is the city totally free roaming like gta. with car jackings etc etc. or does he not need to because of his powers. it wud be intrestinif we could choose between the two. drivin 80miles per hours down a road see an enemy jump out let the car roll on untill it reaches it/them then use one of your powers eg the spike thing to blow the car up if its possible killing your enemy(s) and impaling them at the same time on the spikes.

      sorry about the mental imangination but i tought that would be cool to do

      \m/

      Cian

    • #39415
      Anonymous
      Inactive

      Looks really cool. Heavily influence i’d say by the matrix, that bit fighting the cops looks like the scene in matrix reloaded when neo fought the pile of agent smiths. Would be nice to see some in game footage, as these were mostly teaser video’s or in game cut-scenes right? Would like to see how easy it is to link the morphing into your game play. but definately shaping up to be good.

      what date is that game due out? Summer next year?

    • #39416
      Anonymous
      Inactive

      another question about the morphing can you only morph into organic objects or can you morph into organic and static objects

    • #39427
      Anonymous
      Inactive

      They reckon it won’t be out to late 2008…

      :(

    • #39428
      Anonymous
      Inactive

      shite

    • #39435
      Anonymous
      Inactive

      Yup current release date is around Q3 2008, it’ll be worth the wait! I’d imagine some in-game footage will be released soon alright, I’m looking forward to seeing what everyone thinks.

      I can’t really comment on any features at the moment Cian as we’re still in full production… but with the core ‘deceive or destroy’ gameplay, there will definitely be plenty of ways to deal with your enemies!

    • #39439
      Anonymous
      Inactive

      niice.

      has any1 seen fracture?

      http://ps3.ign.com/objects/814/814910.html

    • #39463
      Anonymous
      Inactive

      cool i’m sure it’ll be an easy choic for the games i’ll buy next xmas!

      Yeah fracture looks cool, I just hope the AI can keep up with all the madness going on with the terrain

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