Home Forums Soap Box Ps3 March 23rd

  • This topic has 16 replies, 13 voices, and was last updated 13 years ago by Anonymous.
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    • #5814
      Anonymous
      Inactive

      Out march 23rd in Europe and Australasia.

      Costs 599 euro everywhere, except here of course, retailing here for 630 euro.

      Here’s the launch line up:

      PlayStation launch lineup for Europe and Australasia
      Resistance: Fall of Man
      MotorStorm
      Ridge Racer 7
      Genji: Days of the Blade
      Formula One Championship Edition
      Call of Duty 3
      Marvel: Ultimate Alliance
      Tony Hawk’s Project 8
      Gundam–Target in Sight
      Full Auto 2: Battle Lines
      Sonic the Hedgehog
      Virtua Fighter 5
      Virtua Tennis 3
      World Snooker Championship 2007
      NBA 2K7
      NHL 2K7
      Blazing Angels: Squadrons of WWII
      Enchanted Arms
      Tom Clancy’s Splinter Cell: Double Agent
      The Elder Scrolls IV: Oblivion
      Def Jam: Icon
      Fight Night Round 3
      NBA Street 4 Homecourt 2007
      Need for Speed Carbon
      The Godfather: The Don’s Edition
      Tiger Woods PGA Tour 2007
      Untold Legends: Dark Kingdom
      F.E.A.R.

      Launch lineup for games on the PlayStation Network
      Tekken 5: Dark Resurrection
      Lemmings
      Go! Sudoku
      Go! Puzzle
      Blast Factor
      flOw
      Super Rub’a’Dub
      Gripshift

      PlayStation 3 accessories available at launch
      Sixaxis Wireless Controller–49.99 euros
      Blu-ray Disc Remote Control–24.99 euros
      HDMI Cable–24.99 euros
      AV Cable–16.99 euros
      Component AV Cable–24.99 euros
      S Video Cable–16.99 euros

      Nothing that really stands out at the moment. Maybe Virtual fighter 5.
      Also these games are dubbed "launch window", and Sony hasn’t said how long this launch window stretches for..

      All I want is the next tekken, MGS4, DMC4 and thats about it, and they aren’t launch!

    • #35309
      Anonymous
      Inactive

      Wasn’t Heavenly Sword meant to be in there too? That’s actually the first game I’ve heard of/seen on the console (outside the major releases) that I’ve really liked the look of. :?

    • #35315
      Anonymous
      Inactive

      Its reallly amazing how few people care about the PS3 anymore :)

    • #35318
      Anonymous
      Inactive

      Sure the only reason its getting its euro launch so early is that its not selling anywhere else…

    • #35319
      Anonymous
      Inactive

      Retailers in Japan of all places are dropping the price by 20% to try and shift units…

      Link

    • #35320
      Anonymous
      Inactive

      The higher they fall and all that…

      Hey, it’s not as if it’s not been on the cards for the better part of a year now, is it? :twisted:

    • #35324
      Anonymous
      Inactive
    • #35360
      Anonymous
      Inactive

      Wasn’t Heavenly Sword meant to be in there too? That’s actually the first game I’ve heard of/seen on the console (outside the major releases) that I’ve really liked the look of. :?[/quote:e333e1b4b3]

      Heavenly sword is labeled "TBC launch window"

      So it probably wont be out until christmas!

    • #35364
      Anonymous
      Inactive

      last clips i saw of HS was the same level they’ve been showing for ages. Also they seem to be actively seeking game designers so something tells me its a while yet.

    • #35461
      Anonymous
      Inactive

      Did anyone notice this in the comments section on that page?

      FFS! *cries Sony fanboy tears of anguish*

    • #35467
      Anonymous
      Inactive
    • #35469
      Anonymous
      Inactive

      Who actually wants to buy one?

      Sony are just trying to win a pissing contest with MS "My hardware is bigger than yours".

      It isn’t about making good innovative games anymore but about making the biggest most powerful and expensive piece of crap they can. They then market this to fanboys and certain hardcore gamers who are some of the biggest meatheads out there considering they think adding more polygons and weapons to be innovation in video games.

      Every aspiring game designer or programmer seems to want to make a First Person Shooter but none of them cop on that the FPS is basically the same game mechanic over and over again. Point at something and kill it. It’s just space invaders done different.

    • #35471
      Anonymous
      Inactive

      I’m not gonna get a PS3 or a 360 until Assassins Creed’s release

    • #35475
      Anonymous
      Inactive

      Every aspiring game designer or programmer seems to want to make a First Person Shooter but none of them cop on that the FPS is basically the same game mechanic over and over again. Point at something and kill it. It’s just space invaders done different.[/quote:a209e5c42d]

      I agree, how dare those money grabbing studios constantly release games that bear so many similarities. It’s not right. We need original games. I mean, sure plenty of peole enjoy FPS’s, but screw them, we want original games. Who cares if people are willing to part with there hard earned cash to play a mindless kill fest; they don’t deserve our respect, the cavemen, because we want original games.

    • #35477
      Anonymous
      Inactive
    • #35480
      Anonymous
      Inactive

      I agree, how dare those money grabbing studios constantly release games that bear so many similarities. It’s not right. We need original games. I mean, sure plenty of peole enjoy FPS’s, but screw them, we want original games. Who cares if people are willing to part with there hard earned cash to play a mindless kill fest; they don’t deserve our respect, the cavemen, because we want original games.[/quote:14971f4b51]

      Are you being serious or sarcastic?

      Anyway, that was kinda ranty. What I meant was we just see too much of the same thing over and over. I do enjoy generic First Person Shooters too and, yeah, they make $$$, but are we trying to progress the industry or make the same crap over and over all the time? Genre’s are important, but we need to develop genres so they don’t stagnate.

      I guess what I mean is that fancy hardware is nice, provided it is used to enhance gameplay and creativeity. If fancy hardware is used to push out more polygons, store more data or make "physics" in a hover bike game more "accurate", it just takes away from the gameplay experience.

    • #35482
      Anonymous
      Inactive

      *sniffs air* :shock: Hover-bike game?!

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