Would Epic have to specify an almost exact date that their unreal engine would be available to purchasers when the contract is drafted? Or can they be a bit vague purposefully in order to get gears out the door?
Epic Games is counter-suing Silicon Knights, accusing the Too Human developer of attempting to "take Epic’s licensed technology, pay nothing for it, and use it any way it pleases", GamesIndustry.biz reports.[/quote:219eba9bd0]
I’m waiting for CliffyB to wade in anytime now with the always clever retort "They started it!". :roll:
Epic also claims that Silicon Knights’ game engine, which it built to continue the work on Too Human and an unnamed title for Sega, is unauthorised and derivative work that violates its licensing agreement.
Epic is seeking damages of at least USD 650,000 and an order that will see any code and games that infringe the copyright to be destroyed.[/quote:219eba9bd0]
Things definitely just got interesting, especially given that Epic are also claiming that SK had complete access to the Unreal SDK and the company’s support network for up to nine months before it entered into a licensing agreement.