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Imirt Workshop: Design Sprints for Game Design with Rosa Carbó-Mascarell

October 30, 2021 @ 10:00 am - 4:00 pm


An intermediate workshop for game designers demonstrating how to rapidly brainstorm and validate ideas in a collaborative way.

About this event

Tickets are €5, but free for Imirt members. Login to your account at and check the Membership Content section for info on your discount code.




Design Sprints for Game Design

Schedule for the day will be:

10:00 – 11:00 – Welcome and intro to design sprints for game design

11:00 – 11:30 – Research and lightning demos

11:30 – 12:00 – Presenting lightning demos

12:00 – 13:00 – Lunch

13:00 – 14:00 – Brainstorming

14:00 – 14:30 – Presenting ideas

14:30 – 15:00 – Voting and refinement

15:00 – 16:00 – What would happen next and Q&A


Rosa is LoveShark’s game designer. She has worked in the industry for nearly 10 years. Previously she was lead game designer at Nexus Studios and has worked with multiple clients internationally including, Samsung, Nesta and the UK Labour Party. As someone with a degree in architechture who has worked at the intersection of games, tech and creative, Rosa has incorporated design processes from many industries into her practice as a game designer.





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