A call has been issued for papers for a two day workshop on game design, technology and culture, forthcoming at Liverpool John Moores University, 8-9 November, 2005.
This is a joint academic industry conference and the deadline for full paper submission is the 31st August, 05. Full details below.
The Third Annual International Conference in Computer Game Design and Technology
A two-day event of lectures, tutorials and exhibitions on Computer Games Research and Development
Venue : Liverpool Mariott Hotel, Queen Square, Liverpool, L1 1RH, UK
Call for Papers
Madjid Merabti – Liverpool John Moores University
Newton Lee – ACM Disney
Abdennour El Rhalibi – Liverpool John Moores University
Researchers in game design and technology will have the opportunity to present their work in these sessions. The subjects and areas of interest cover, but are not limited to:
1. Game Artificial Intelligence (pathfinding, learning, agents, …)
2. Real Time Physics and Animation
3. 3D Modelling Graphics/Animation Techniques
4. Game Character Emotion and Social Interaction
5. Tools development for Game Engineering and middleware
6. Mobile Gaming.
7. Advanced/Innovative Interaction Design
8. Ambient Intelligence for Entertainment
9. Augmented, Virtual and Mixed Reality
10. Art, Design and Media
11. Cultural and Media Studies on Computer Games
12. Education, Training, and Edutainment Technologies
13. Human Factors of Games
14. Interaction design
15. Interactive Digital Storytelling
16. Media Theory
17. Networking (technical and social) in computer Entertainment Applications
18. New Genres, New Standards
19. Security (technical and social)
20. Social Computing and Presence
21. Sound and Music
Authors are invited to submit full or short papers for presentation at the conference. Full papers (no more than 10 camera-ready pages in the IEEE format detailed on the IEEE web site). Short papers are an opportunity to present preliminary or interim results and are limited to 5 camera-ready pages in length.
Papers will be peer reviewed by at least 3 independent reviewers, will published in the conference proceedings and the best paper will be recommended for publishing in the ACM Computer in Entertainment Journal.
Best Presentation award – The best paper presentation will be awarded the 2005 computer best-seller book recently published by Berkshire Publishing: HCI Encyclopaedia in 2 volumes.
Timeline of Important Dates for authors
Paper Submission: 30 August 2005
Notification of Acceptance: 21 September 2005
Camera-ready Papers due: 15 October 2005
Registration by Authors due: 15 October 2005
Please submit your paper via email in PDF or Word format.