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This topic contains 7 replies, has 6 voices, and was last updated by  darkcult 3 years, 4 months ago.

  • Author
    Posts
  • #9019

    vertexmover
    Participant

    Hi,

    I’ve been working on this on and off over the last few months whenever I can manage to squeeze a few minutes out of space time somehow.

    It’s a military drone which I designed and built off the back of a module undertaken for a course.

    I’m currently putting the final touches on it before it ends up in my portfolio.

    Software used included Maya. Mudbox, Photoshop and UDK.

  • #50774

    Noely
    Participant

    Nice Anthony. Looks really good!

  • #50780

    Pete
    Participant

    Love it! Nice job

  • #50783

    kyotokid
    Keymaster

    Utterly rubbish Anthony.

  • #50882

    vertexmover
    Participant

    Thanks Ivan :)

    I’ve moved this guy over to UE4 and am putting the finishing touches to it now. Also working through the asset breakdowns. Here’s an image of where I’m at. PBR materials and a deferred renderer have helped a great deal.

  • #50887

    Roganski
    Participant

    Excellent. Lovely textures. Love the rocks too.

  • #50903

    vertexmover
    Participant

    Thanks Roganski :) and Kyotokid of course.

    Calling it a day on this. Ready now to work on something else.

    Breakdowns can be found here with additional shots :

    http://www.antodonnell.com/ugv_drone_page.html

  • #50904

    darkcult
    Participant

    Looking good! Great work. ;)

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