Works on iPhone 4, it’s a tad slow ( also no buffer zone in the middle for no movement, so it continually moves ).
Nice one – cool to see HTML5 interactive content!
Mal[/quote:27b519d101]
Thanks a million for giving it a go Mal :)
It’s a fairly massive canvas (600 x 500) and not optimized for iPhone / iPad. I wrote it more with laptops in mind (I tested in on my Macbook). I was more curious about if the DeviceOrientation events would fire on different devices. It’s really difficult to get no movement on my macbook, it was like holding a fecking dosing rod when I put the prototype together.