The number of non-entertainment games under development is rapidly increasing and demand for the ideas, skills and techniques used in commercial entertainment games is at an all time high. As a result, an entirely new market has emerged.
Game developers and tool providers can tap into this new market and develop new revenue streams.
The Serious Games Summit D.C. gives game developers and program managers the opportunity to learn from successful serious games applications and forge links between the traditional videogame industry and public and private sectors; homeland security, state and local governments, military agencies, and educational institutions.
In this Serious Games Summit Update:
-Serious Games Summit D.C. Keynote Speaker – Jim Dunnigan
-Serious Games Summit D.C. Featured Sessions
-Opening Night Reception
-Registration
-Hotel Reservations
-Serious Games Summit Keynote Speaker: Jim Dunnigan
Jim Dunnigan is one of the first pioneers of serious games. In his keynote, Jim will share his vast experience and unique perspective on developing game-based simulations and models.
-Serious Games Summit Featured Sessions
INCIDENT COMMANDER and A FORCE MORE POWERFUL
-Douglas Whatley
Experiential Learning Assessment Strategies
-David Williamson Shaffer
Games as Mass Media Dialogue Devices
-Ian Bogost
Game Based Approaches to Story Based Training
-Matt Costello
Game Developer is Listed in the Yellow Pages: Finding The Right Help
-Ian Bogost
Game Models for E-learning Systems
-Doug Nelson
The Darwinian World of Game AI: The Current State of Human-Level Artificial Intelligence in Computer Simulations and War Games
-D. Ezra Sidran
Homeland Security: Uses and Opportunities for Simulations and Games
-Julia Loughran
How Can Games Shape Future Behaviors?
-Jim Gee
How Mods Really Get Built
-Tim Holt
Inside Building an Engine for Learning Games
-Tom McCormack
Into the Depths of a Major Commercial Game
-Don Daglow
Moving America’s Army from Recruitment to a Testing and Training Platform
-COL. Casey Wardynski
Things You Should Know About Serious Games But Probably Don’t: Better Collaboration by Avoiding Key Stumbling Blocks
-Jason Robar
Project Connect: From A to Z
-Ian Bogost & Ben Sawyer
Using Games: The War College Perspective
-Henry Lowood
What Happens When Games Go Into Any Classroom Situation?
-Kurt Squire
Visit www.seriousgamessummit.com/conference for updates and descriptions to the session schedule.
Serious Games Summit D.C.
October 18-19, 2004
Washington, D.C.
www.seriousgamessummit.com