The second annual International Conference on Game Jams, Hackathons, and Game Creation Events (ICGJ 2017) has decided to extend the final deadline for the Call for Papers. This conference builds on an expanding number of conferences, workshops series and research evaluating, enhancing, and improving game creation events.  The conference proceedings will be published in the ACM Digital Library.

The conferences takes place on the 26th of Feb in GitHub in San Francisco, USA – before GDC.

Game jams and hackathons have become popular activities with their own unique culture and communities. Often held in a confined space for a limited duration of time, these activities offer enormous technological and social benefits for their participants. Studies can be conducted around the technical creation aspect of the activity, as well as its social and educational dynamics. The research area now has a diverse and dedicated following of scholars.


Paper submission

Submissions Dec. 1, 2016

Decisions Jan. 6, 2017

Camera Ready Copy Jan. 20, 2017


Late breaking (extended abstracts)

Abstract Submissions Dec. 1, 2016

Review Jan. 6, 2017

Final Draft Jan. 30, 2017

Decisions Feb. 7, 2017

Camera Ready Copy Feb. 15, 2017


Game Showcase:

Submissions Jan. 30, 2017

Decisions Feb. 7, 2017

Camera Ready Copy Feb. 15, 2017

Please note that accepted papers will be published in the ACM digital library.