A call has been issued for papers for a two day workshop on game design, technology and culture, forthcoming at Liverpool John Moores University, 8-9 November, 2005.

This is a joint academic industry conference and the deadline for full paper submission is the 31st August, 05. Full details below.


The Third Annual International Conference in Computer Game Design and Technology

A two-day event of lectures, tutorials and exhibitions on Computer Games Research and Development

Venue : Liverpool Mariott Hotel, Queen Square, Liverpool, L1 1RH, UK

Call for Papers

Programme co-Chairs

Madjid Merabti – Liverpool John Moores University

Newton Lee – ACM Disney

Abdennour El Rhalibi – Liverpool John Moores University

Researchers in game design and technology will have the opportunity to present their work in these sessions. The subjects and areas of interest cover, but are not limited to:

1. Game Artificial Intelligence (pathfinding, learning, agents, …)

2. Real Time Physics and Animation

3. 3D Modelling Graphics/Animation Techniques

4. Game Character Emotion and Social Interaction

5. Tools development for Game Engineering and middleware

6. Mobile Gaming.

7. Advanced/Innovative Interaction Design

8. Ambient Intelligence for Entertainment

9. Augmented, Virtual and Mixed Reality

10. Art, Design and Media

11. Cultural and Media Studies on Computer Games

12. Education, Training, and Edutainment Technologies

13. Human Factors of Games

14. Interaction design

15. Interactive Digital Storytelling

16. Media Theory

17. Networking (technical and social) in computer Entertainment Applications

18. New Genres, New Standards

19. Security (technical and social)

20. Social Computing and Presence

21. Sound and Music

Authors are invited to submit full or short papers for presentation at the conference. Full papers (no more than 10 camera-ready pages in the IEEE format detailed on the IEEE web site). Short papers are an opportunity to present preliminary or interim results and are limited to 5 camera-ready pages in length.

Papers will be peer reviewed by at least 3 independent reviewers, will published in the conference proceedings and the best paper will be recommended for publishing in the ACM Computer in Entertainment Journal.

Best Presentation award – The best paper presentation will be awarded the 2005 computer best-seller book recently published by Berkshire Publishing: HCI Encyclopaedia in 2 volumes.

Timeline of Important Dates for authors

Paper Submission: 30 August 2005

Notification of Acceptance: 21 September 2005

Camera-ready Papers due: 15 October 2005

Registration by Authors due: 15 October 2005

Please submit your paper via email in PDF or Word format.

More info:

Conference Home.