** Changing Views: Worlds in Play **
This interdisciplinary conference encourages a range of contributions including paper presentations, symposia, poster presentations, author sessions, workshops, senior scholar mentoring roundtables, and, innovative formats which bring together games researchers, developers and emerging user communities.
Conference proposal themes will include, but are not limited to, the
following topics and categories:
* Theoretical Perspectives: History, Theory, and Game Typology:
* Design and Game Architectures:
* Serious Games: (How) are games serious?
* Research Methodologies and Case Studies:
* Game Aesthetics and Storytelling:
* Identity in Gaming:
* Learning to Play: Playing to Learn:
* From Player to Players: Social and Cultural aspects of games and game play;
* Industry and the Academy:
* Legal and Ethical Issues:
* Under Development: Exploding canons: Innovation and investigation into new forms and genres, games as transmedia, synaesthetic play, emerging technologies, devices and peripherals.
Proposal Submission and Instructions:
All proposals will be peer-reviewed by at least two members of scientific
committee specializing in the area of the paper topic, and authors will be
provided with reviewers’ critical comments as well as any suggestions for
Full paper submissions (papers of 2500-3000 words) require a 1000 word
abstract of the paper to be presented at the conference, and short papers (papers of 1250-1500 words) require submission of a 500 word abstract (excluding references).
If you are proposing a symposium, a 500 word overview of the session as a whole, and a 350 word abstract from each symposium participant are required.
In order to devise the best possible program arrangements and to secure suitable chairs and respondents, we are requesting that completed papers be submitted by April 15/2005 for review
for inclusion in the conference proceedings publication.
To encourage the widest possible range of alternative forms of work as well as work-in-progress, submissions of other kinds such as demos, roundtables and workshops are encouraged, and in each case a description of the proposed session should be submitted (up to 1000 words), with the type of session proposed being clearly specified.
All proposals are to be submitted to:
The online submission system is available from the beginning of September, 2004.
Particularly invited are papers and symposium proposals which directly
advance the conference themes of internationalism and interdisciplinarity.
Conference Proposal submission, short papers (500 word abstracts) and full papers (1000 word abstracts): November 15/04
Notification of Acceptance: January 15/05
Completed Papers submitted: March 15/05
For Graduate Students:
A greatly reduced conference fee ($100.00) for student delegates makes
participation more accessible. In addition, limited financial support is
available to those, but especially graduate students and independent
scholars, for whom registration fees and travel costs impede participation.
Please submit your request for financial consideration before January 31st, 2005, to: Cher Hill, email@example.com Please include an overview of your costs, your institutional status (especially if you are a graduate student,
independent scholar or junior researcher), whether you are presenting at the conference, and a brief justification for your request.
Resources are limited, however. After all applications have been received, the conference committee will determine allocations of financial support, and decisions will be communicated by email to applicants by February 15th/2005.
International Advisory Board:
Serving as review and editorial board for the conference program and
Dr. Suzanne de Castell, (Conference Chair), Professor in New Media and
Technology Studies, Faculty of Education, Simon Fraser University, British Columbia, Canada
Dr. John Waterworth, Professor of Informatics, Umea University, Sweden, and Research Manager, Tools for Creativity Studio, Interactive Institute
Sara Diamond, Artistic Director, Media and Visual Arts and Executive
Producer, Television and New Media at The Banff Centre for the Arts,
Executive Director of the Banff Institute for new media research
Dr. Catherine Beavis, Senior Lecturer, Deakin Centre for Education and
Change and School Of Social and Cultural Studies, Faculty of Education,
Deakin University, Australia
Gonzalo Frasca, Game Designer, Publisher of www.ludology.org, and PhD program, Center for Computer Games Research at the IT University in Copenhagen
Dr. Henry Jenkins, Director, Comparative Media Studies Program, MIT, U.S.A.
Dr. Frans Mäyrä, DiGRA President, Research Director, Hypermedia Laboratory, University of Tampere, Finland