12th annual European Conference on Simulation and AI in Computer Games

August 22 – 24, 2011

National University of Ireland Galway, in Cooperation with
National University of Ireland

Dear Colleague,

This is a reminder that the submission deadline of JUNE 1st for GAMEON’2011 is in THREE WEEKS. Late papers can be sent in till JUNE 20TH.

The conference will feature the following invited speaker:
3D face tracking including non verbal expressions
André Gagalowicz, INRIA – Rocquencourt, Le Chesnay Cedex, France –

and the following tutorial:Utilising the Playstation 3 hardware to teach game engineering Richard Davison (Newcastle University) & Dr. Graham Morgan (Newcastle University)

A quick reminder of the topics for the GAMEON’2011
[] Games Development Methodology
[] Artificial Intelligence
[] Learning and Adaptation
[] Intelligent/Knowledgeable Agents
[] Collaboration & Multi-agent Systems
[] Opponent Modelling
[] Physics and Simulation/Graphical Simulation
[] 3D Scalability
[] Facial, Avatar, NPC, 3D in Game Animation
[] AI and Simulation Tools for games design
[] Game Design
[] Rendering Techniques
[] Voice Interaction
[] Artistic input to game and character design
[] Storytelling and Natural Language Processing
[] Online Gaming – Security Issues in Online Gaming
[] MMOG’s
[] Serious gaming
[] Wargaming Aerospace Simulations, Board Games etc….
[] Games for training
[] Games Applications in education, Government, health, Corporate…
[] Games Consoles
[] Games Console Design
[] Mobile Gaming
[] Perceptual User Interfaces for Games
[] Poster Session
[] Student Session
[] Tutorials
[] Exhibition
Conference Committee
General Conference Chair

Colm O’Riordan, National University of Ireland, Galway, Ireland
General Program Chair