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Extremely well said…

As for acting upon student feedback the wheels of bureaucracy move slowly. I think the problem we run into is that when game development began to receive more media attention many colleges jumped on the bandwagon for the sake of it with little foresight into the requirements and how it should differ from the standard CS course. Unfortunately people who are attending game development courses in the meantime are guinea pigs and I’d predict it’ll be a few years yet until we see many of the courses reaching a level that the industry would deem acceptable. Of course as I did a CS course I can only offer an opinion of someone looking in.