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#46106
Anonymous
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Specifically focusing on the indie scene I’d say the best thing is for people to try Jam together more, it’s a great way to push yourself, learn fast and meet people. A simple idea that keeps with the online-only nature of things is to hold online weekend jams once in a while. Conceptually a theme is thrown out there on a Friday afternoon on the forums (without too much thought) and anyone who’s participating gets until Sunday 6pm to finish. Everyone keeps a separate thread per game – people can collab or whatever and results / pics are thrown up at the end. Anyone on for that?[/quote:548b913b20]

I really like that idea, and although this is for single developers we could use it for inspiration: http://experimentalgameplay.com/blog/