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09/05/2006 at 10:00 pm
#31436
Inactive
Geomod was a bit of a gameplay nightmare. Oh, so thats all use of spacial constraints for gameplay gone. I mean how do you build levels to control the “feel” and “flow”.. and simple “get the next item/key” logic when your core usp allows the player to bust through any wall (so they had to cheat with iron walls etc). Enjoyable but limited fun.