My juggling career ended when the cops found that I was running the chainsaws on red deisel :)
I was involved with a few commercial pitches for console games, one bit of advice I would give is that you’ll need one person to give the overall pitch, but have a technical / business guy there as well ( ie if the business guy is giving the pitch, have a technical guy there for Q&A afterwards, and vice-versa ).
When pitching to a number of publishers, it was never a 1 on 1, it was always 2 ( sometimes 3 ) people from the publisher that attended them. One of these might be creative / technical, but nowadays, one will definitely be business / accounting orientated and will want to know more about the company / team background and financials than the actual game.
Mal