Home Forums General Discussion Camelot Galway – First Pics Released!

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    • #3400
      Anonymous
      Inactive

      Greetings all,
      In the next few days we will be releasing a video file showcasing the Galway 3D Tour + plus information of what will be involved in this game like product.

      In the mean time please enjoy this pic, any feedback welcome.

      Keith
      Star Cave Studios

    • #14202
      Anonymous
      Inactive

      Note : The pic you see is running in the Torque Engine, there is still alot enhancements that are not shown in this pic yet.

    • #14203
      Anonymous
      Inactive

      Is this a non-interactive tour?, like a rolling demo or something, anyways good luck with the project it’s looking good. I like the style, reminds me of LOTR.

    • #14208
      Anonymous
      Inactive

      Sweet!!!

      RE: Torc Engine – Will there be a special edition version for us here at gd.ie where you can go around killing american tourists?

    • #14209
      Anonymous
      Inactive

      Sweet!!!

      RE: Torc Engine – Will there be a special edition version for us here at gd.ie where you can go around killing american tourists? [/quote:b59587580e]

      “oh my God!, I never knew ye had Guinness in Ireland”

      What?!, CHUC!………..CHUC!………………BOOM!

    • #14220
      Anonymous
      Inactive

      I’m half way between making a witty reply re: killarney and suggesting this thread should be closed due to the sentiment involved. How about we dont talk about killing any types of people at all?

      Dave

    • #14221
      Anonymous
      Inactive

      And incidentally, the torc (aka instinct) and torque engines are completely separate and have nothing to do with each other.

      Dave

    • #14227
      Anonymous
      Inactive

      Hey all,

      Havent been here in aa while now, been so busy working on the Galway 3d Tour. That pic above is VERY early work, and in does not in any way represent the final product. :)

      Anywho, we are just getting set up today in our lovely new office, (2meg connection, oh yes). More work will be put up here in the coming weeks, a playable demo will also be available soon to download soon, so watch this space.

      We are currently working towards a mid-september release date, it will be available to buy from all good retail outlets, so grab a copy to help pay our wages! :)

      Anywho, back to work now, all the best lads,

      Paul Conway
      —————-

      Development Lead Artist,
      Starcave Studios

    • #14230
      Anonymous
      Inactive

      Paul and Keith

      :D

      i just sent you an e.mail

      That shot looks fantastic for early days.. Good luck with it all

    • #14246
      Anonymous
      Inactive

      And incidentally, the torc (aka instinct) and torque engines are completely separate and have nothing to do with each other.

      Dave [/quote:3a2addac4c]

      I usually never make that mistake.

    • #14256
      Anonymous
      Inactive

      Yep, like Paul said, there’s still a lot to do but we’re ready to hit the workload hard. We’ve almost finished setting up in the new office, the internet’s running sweet and progress is continuing.
      Wish us the best!

    • #14257
      Anonymous
      Inactive

      Hey,

      Here is another pic, its similar to the one above, just with a little more tweaking done. Its a dawn scene and is using the synapse lighting pack, a plugin for the Torque Game Engine. It can produce some really nice effects! :)

      Paul

    • #14286
      Anonymous
      Inactive

      it’s looking good, guys – best of luck with it

    • #14345
      Anonymous
      Inactive

      “Viewable Demo Live In 2 Days!”

      http://www.galway3d.com/

      That was last week – gimme gimme! :)

    • #14395
      Anonymous
      Inactive

      The following link contains an early intro cut-scene (12mb),

      http://www.galway3d.com/promob.avi

    • #14430
      Anonymous
      Inactive

      The following link contains an early intro cut-scene (12mb),

      http://www.galway3d.com/promob.avi [/quote:fbeb7773fc]

      Linky no worky

    • #14497
      Anonymous
      Inactive

      The site is back up again,

      http://www.galway3d.com/promob.avi

      This short video file does not represent the final graphics, style or intro for Camelot Galway but it is something to wet your lips with for the time being!

      Watch this space in the next 2 weeks ….

    • #14498
      Anonymous
      Inactive

      Quick render of one of the market stands in Camelot Galway

    • #14504
      Anonymous
      Inactive

      That video was cool – good stuff

      I think ‘Gauranteed’ is spelt wrong….not sure though, my spelling is s***

    • #14505
      Anonymous
      Inactive

      ya i think its an incorrect spelling lol

    • #14506
      Anonymous
      Inactive

      Guys, one point of advice. The font in your posted pics brings down the quality of the image. The bluey text on the first pic and the big red text on the last one both damage the scene a lot. Makes this look amateurish.

      Haven’t had a cahnce to look at the video yet. :(

    • #14507
      Anonymous
      Inactive

      the images are only posted on these forms, you are right but we will worry about the text when we release official shots :)

    • #14513
      Anonymous
      Inactive

      Thats okay then :)

    • #14516
      Anonymous
      Inactive

      Hello,
      This is my first post and I am looking for information on Starcave studios.I am a developer with a few years experience and several games on the shelves.I was wondering if anyone from Starcave can send me a mail with there address and number,so I can post them my porfolio if possible.

      Thank you.

      dunnekeith@hotmail.com

    • #14517
      Jamie Mc
      Keymaster
    • #14518
      Anonymous
      Inactive

      Cheers man

    • #14526
      Anonymous
      Inactive

      Our 1st character test in the Torque Engine & showing off abit more of the style we are going for with the Camelot Galway 3D Tour.

      Feedback welcomed

      Keith

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