Has anyone read this new book? Gamasutra has an article on it this week. They say it’s very impressive but I’d like to know what people here think of it.
Anyone had a chance to read it?
Here’s the article:
http://www.gamasutra.com/features/20050516/kane_01.shtml%5B/quote:d6f8e4e9c9%5DI have read most of it (was meant to contribute to it at one point, but that’s another story)… Anyway, it’s the best book out there on the subject (Production, and producing anyway), narrowly edging ahead of Erik Bethke’s book. A bit slight for my tastes, as the subject matter is so broad, but well worth a read for anyone involved in game dev as it covers a huge amount of info. Probably needs to be read alongside Bethke’s book (Game Development & Production crtiqued elsewhere on this site (‘Resources’, I think) by myself and Mike Griffin)