Home › Forums › #IrishGameDev in the News › Games Ireland events
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02/01/2013 at 5:24 pm #8661Aphra KKeymaster
So there was another meeting in December and one of the main decisions was that there should be an indie representative attending each meeting where possible, in addition to me. The role will be to represent indie companies and their needs.
It might be an idea to rotate this and to have a gd.ie/mindmeld meeting every few months to communicate back what is happening to other indies.
The next games ireland meeting is at 11 am on January 11th 2012 at Demonware in Parnell Street.
If you would like to attend and can make that time drop me an email or PM me. You should be a registered games company.
thanks
Aphra
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07/01/2013 at 3:08 pm #49439Aphra KKeymaster
ok we have someone for the January meeting but we will need people for future meetings and I think it would be good to rotate between indies.
Or we can go alphabetical…since BitSmith and Batcat have been involved in the first two. :D We will be looking for someone else for the Feb and March meetings – dates to be confirmed.
I am going to keep posting here so people know who has been and one of the key issues on the agenda at the moment is developing an incubation space in Dublin and arranging another Games Gig in 2013. If there are issues you want brought up at meetings you can post here or PM me.
best
Aphra
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07/01/2013 at 4:23 pm #49440Jamie McKeymaster
Hi Aphra,
The meeting in December was not a GamesIreland meeting, it was a meeting of the Clustering Development Team, and I had raised the point that it wasn’t very representative of the industry if GD.ie, the academics training people in games, or any of the indies who aren’t covered by GI were excluded, so it’s good to see that there is some movement there.
I never received the minutes as I’m not formally involved and had been invited to present the results of the report, but at least there is an interest at government and agency level to push the games industry.
Thanks
Jamie
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07/01/2013 at 4:42 pm #49441Aphra KKeymaster
but there was a games ireland meeting as well in Dec. which is what I am referring to here.
It sounds like the cluster is big enough as it is!
Aphra
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17/01/2013 at 12:20 pm #49493Aphra KKeymaster
Thanks to Andrea from BatCat for attending Jan meeting of Games Ireland.
Incubation project is still being worked on – looking for space and funding.
You will also see that date for the Games gig has changed to end of Feb – alongside the MS event now.
Next meeting is the 21st of Feb at 11am – venue tbc.
PM me if you are a registered company and would like to attend as the indie rep.
best
Aphra
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13/12/2013 at 2:43 pm #50670Aphra KKeymaster
I wasn’t able to make the Games Ireland meeting yesterday due to teaching commitments but I believe we should see a report early in the New Year from the games cluster (set up to move along the action plan from Forfas).
Games Ireland has also set up an education and training sub-committee.
best
Aphra
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15/04/2014 at 1:35 pm #50910Aphra KKeymaster
so there is some talk of a games gig in May….but I have yet to hear any final details. We will circulate when we do though
Aphra
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09/05/2014 at 4:46 pm #50941Aphra KKeymaster
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10/05/2014 at 5:24 pm #50948AnonymousInactive
Finally! I’ve been waiting years to hear Groupon’s views on making videogames.
j/k
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11/05/2014 at 7:32 pm #50949Aphra KKeymaster
:D
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13/05/2014 at 4:16 pm #50952Aphra KKeymaster
more info on the panels and speakers at http://www.gig2014.com/panels-keynotes
Irish games industry execs can email fergal(at)gamesireland(dot)ie for #GIG2014 invite
Aphra
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14/05/2014 at 9:31 pm #50953AnonymousInactive
"17:00-17:45 Panel 3: Incentives, Investment and Regulation (45 mins)"
AHA! This is very relevant to my interests.
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16/05/2014 at 11:58 am #50954Aphra KKeymaster
So it looks like I won’t be able to make the Games Gig due to other commitments.
Anyone willing to write up a few hundred words for us on the event and take a few pics?
It would be good to have an ‘exec’ and someone involved in education. They could be the same person :)
Just PM me.
Aphra
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29/05/2014 at 8:26 am #50981Aphra KKeymaster
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29/05/2014 at 1:58 pm #50982AnonymousInactive
Looks interesting. No live stream then?
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29/05/2014 at 3:28 pm #50983AnonymousInactive
"By invitation only"
The last one I was at was open to everyone. Very disappointed to hear this. Makes me concerned for GIG’s reputation.
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29/05/2014 at 5:48 pm #50984AnonymousInactive
That I can understand. The venue is a limited size, and having a room half full of students just isn’t going to be useful given the subjects being discussed.
I just hope there’s a comprehensive report or audio recordings or something published afterwards to make it useful to people outside that room.
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29/05/2014 at 8:35 pm #50985AnonymousInactive
Well, todays students are tomorrows developers. And I’m sure the topics under discussion would be of interest to a student considering a career in games.
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30/05/2014 at 8:11 am #50986AnonymousInactive
That I can understand. The venue is a limited size, and having a room half full of students just isn’t going to be useful given the subjects being discussed.
[/quote:59376900a7]When I was at my first GIG I was a CS student. My girlfriend was in model making. She got an internship with Bitsmith out of the event and I got to meet lots of new and old friends.
My takeaway from the event was I understood what the games scene was like in Ireland and it had been difficult to put faces to names until then. I also opted to become a hobbyist developer instead of going fully down the games career path. Last year was more or less the same result.
This year they’ve opted to go invite only and regardless of intent, it makes me feel excluded. I do hope they have an audio or video report but that won’t help the butthurt. Going forward I’d say socializing for newbies among the game dev scene will have to be done at other events.
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30/05/2014 at 9:38 am #50987AnonymousInactive
Elitist bullshit from the elitist business heads of the Irish games industry that behave more like politicians than game developers.
/rant
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30/05/2014 at 3:51 pm #50988Aphra KKeymaster
Well I am sure there were some good things about the event (I wasn’t able to be there) – if you were feel free to share.
I will see if there are recordings and let people know if I hear anything.
We might have to look to other kinds of events to keep ensuring informal networking and learning can occur.
Aphra
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31/05/2014 at 10:45 am #50989AnonymousInactive
Just a guess but maybe 10% (?) of attendees were actually making games. So a lot of the talks were not relevant to me then I got a bit ticked off about the tax/investment bit. Perhaps its best I don’t talk about this stuff though.
Riot Games did a great job co-organising and sorting the afters. Many thanks to them. The show itself was a mixed bag for me, personally it was worth it just to talk to some panel members (Jeff, Toby, Bernd = awesome) and other developers afterwards.
What I came away with is that I’m going to change our company into an animation studio so we can get tax money and make games on the side ;)
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02/06/2014 at 2:12 pm #50990AnonymousInactive
If you were interesting is something more developer focused you always have dubLUDO. What we lack in flashiness we make up for in banging techno.
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03/06/2014 at 7:44 am #50991AnonymousInactive
I found the investment panel a bit of a shock. To sum it up it was damn near impossible to get vc funding for games.
The guys only told it how it was but if you where a young studio or wanted to set up a studio and wanted this kind of thing I’d say you were in for a shock to the system.
My advice to anyone in that situation is not to give up despite what the panel said. Just keep making awesome games and the rest will come with a little hard work.
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11/06/2014 at 12:32 pm #51001AnonymousInactive
Very true Jaza. I guess it all boils down to what you actually want/need in order to make a good game and get it into the hands of the people you want to reach. A VC can do very little for you in that regard. Probably the most interesting panel of the day though!
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