Home › Forums › General Discussion › health problems that game devs acquire from long office hrs
- This topic has 7 replies, 5 voices, and was last updated 14 years, 11 months ago by Anonymous.
-
AuthorPosts
-
-
14/01/2010 at 6:09 pm #7568AnonymousInactive
Hello my name is Sean Brady and I am a game developer like yourselves with enough experience to realise the negative effects that long hours of working at a computer within the deadline based games industry brings upon individuals. After finishing college (four years surrounding game development – which I love) those negative effects became all the more apparent.
Once college was complete I decided to become a fitness instructor and personal trainer in order to secure the appropriate knowledge in order to ensure my own health and improve my overall fitness while entering and working in the games industry. Having nearly finished my fitness training qualification I am now trying to add to my current database of problems and concerns to help people offset these unwelcome side-effects. If any professional, indie, or otherwise game developer has an opinion, problem or anything to resolve or worth documenting then please don’t hesitate to state/ask it here.
The reason I am asking here is to get it from the horse mouth so to speak. Also I am currently in Ireland at present.
As soon as I am qualified I will be specialising in overall fitness/lifestyle improvement and maintenance for my fellow dilberts (desk jockeys) out there. My qualification will be complete in a month, any interested parties/general inquiries can contact me at: brady_siemen_super@yahoo.ie The instruction that can be provided to groups or individuals includes overall fitness using just body weight or anything basic that is available along with proper dietary advice while also delivering and an educational learning experience.
Apart from the services that will be provided, any problems or reflections a game development career has brought to your door health and lifestyle wise would be extremely helpful.
Thank you for your time.
Sean. 8)
-
15/01/2010 at 10:56 am #45145AnonymousInactive
I’d like to read up some time about how computers effect the body / brain. I used to be online every day, but in the past month I’ve probably been in front of a computer screen for a grand total of an hour. Getting to sleep is a hundred times easier and I never get any headaches.
Good luck with your research.
-
15/01/2010 at 9:46 pm #45161AnonymousInactive
Thank you very much for your contribution.
Greatly appreciated.
Anyone else?
-
16/01/2010 at 2:58 am #45162AnonymousInactive
Hi Sean,
First of all……great post. I have two cats……as most developers do…..just because cats are smart. Also have a dog…she’s the best dog in the world and needs a 8k walk daily.
My advice to everyone is get a dog…that you need to walk. They become a motivation to get body and head space.
Join a gym….if you can….but either way..make sure you go for regular physical activity….helps body and mind…..as cats don’t like going for walks……..unless it involves catching a bird!
-
18/01/2010 at 1:30 pm #45164AnonymousInactive
> unless it involves catching a bird!
Something the game development profession *isn’t* renowned for :)
-
18/01/2010 at 2:16 pm #45166AnonymousInactive
-
18/01/2010 at 10:28 pm #45167AnonymousInactive
Hopfully the bird doesn’t end up being a dog :lol:
-
21/01/2010 at 8:46 pm #45186AnonymousInactive
Thanks for posts.
hahahaha……. i love the pic.
That is a good suggestion about getting a dog, I have one and I cherish the mental alone time that bringing the dog for a walk gives me.
About joining a gym, sometimes this can have a negative effect on someone’s mental state due to lacking in confidence, nervousness, etc….. within the gym environment.
A personal trainer would be more beneficial as they would try to resolve any of these negative feelings, educate the client about the realities and must do’s of starting and progressing through exercise while also maintaining motivation.
-
-
AuthorPosts
- The forum ‘General Discussion’ is closed to new topics and replies.