Home › Forums › Programming › Help with Android device testing
- This topic has 2 replies, 2 voices, and was last updated 11 years, 4 months ago by Anonymous.
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26/07/2013 at 3:35 am #8878AnonymousInactive
Hey,
I’m trying to tighten up the screws on some mobile JavaScript / HTML5 code that I’ve been writing over the last while. I’ve been able to get my hands on and test with an iPhone 4S, an iPhone 5 and iPad 4 – all went great.
Unfortunately I don’t have access to (or money to buy) an Android phone or tablet tablet. And like all things web based there’s serious potential for cross browser issues.
So I’d be really grateful if anyone with one could give this little game a quick blast and let me know if you have any problems.
Here’s the link: TiltOut
3 key areas I’m interested in are:
[list:f5931b3d7e]1. It scales OK to the device’s resolution.
2. Anything that goes wrong is handled gracefully.
3. It handles when you rotate the device from portrait to landscape etc.
[/list:u:f5931b3d7e]Thanks! :)
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30/07/2013 at 9:40 am #50302AnonymousInactive
Just did a quick test on my samsung galaxy s2. looks fine. I had rotation locked at first and it was stuck in portrait, which had bunch of issues. but once I enabled rotation it looked fine.
The paddle control was really jumpy, very difficult to do anything.
Also tried it on my ipad mini and it looked fine.
I couldn’t see music or FX on android device.
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30/07/2013 at 11:52 am #50303AnonymousInactive
Just did a quick test on my samsung galaxy s2. looks fine. I had rotation locked at first and it was stuck in portrait, which had bunch of issues. but once I enabled rotation it looked fine.
The paddle control was really jumpy, very difficult to do anything.
Also tried it on my ipad mini and it looked fine.
I couldn’t see music or FX on android device.[/quote:3f434f8f99]
Awesome, thanks for giving it a go! :D (and probably the first iPad mini tester too!)
The controls have turned out to be a real pain in the arse. A few mates tested on HTCs with no problem but anyone with a Samsung has said the paddle is jerky. Annoying.
In relation to music and FX they’re disabled on Androids because they don’t support the Web Audio API right now. Using a HTML <audio> element as a fallback has major problems too – bummer really.
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