Just spotted this on Slashdot
Gamespot is running a feature which talks to designers such as CliffyB
and Akira Yamaoka on the subject of [0]what it means to be a game
designer. From the article: “No one just falls into the position. You
claw, kick and scream and push your way into it. Most designers start off
as programmers or artists. They understand gameplay systems; they live
and breathe games. From my perspective, I was making my own games,
programming them, doing all the artwork, the production, level design,
and everything because I didn’t have anybody else to do it for me. That
background helped give me the perspective it takes to pull a product
together and have a creative vision for it. Being a designer is about
having a creative vision and adhering to it.”
Discuss this story at:
http://games.slashdot.org/comments.pl?sid=05/07/23/1726219
Links:
0. http://www.gamespot.com/features/6129276/index.html
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