Home › Forums › Creative Content › Low poly spaceship
- This topic has 11 replies, 8 voices, and was last updated 15 years, 12 months ago by Anonymous.
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22/10/2008 at 5:12 pm #6992AnonymousInactive
Been playing with blender again.
334 triangles. Shaderless render. Any crits?
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22/10/2008 at 5:27 pm #42694AnonymousInactive
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22/10/2008 at 6:05 pm #42695AnonymousInactive
Nice! I find modelling in Blender real hard coming from Max so kudos! I can’t wait for Yo Frankie to come out, but I hear there has been another delay!
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23/10/2008 at 7:14 am #42698AnonymousInactive
Nice wee model/texture – would look right at home in something like R-Type Dimensions :)
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23/10/2008 at 10:22 am #42704AnonymousInactive
Thanks guys.
Hey Pete, did you make the washing machine ad or a Design/Advertising firm? Thought was very clever. -
23/10/2008 at 12:12 pm #42709AnonymousInactive
Thanks David,
Yep thats my work! The tagline and idea came from Cloth’s senior engineer and I did the visuals and layout. Modelled and rendered in Max with MR.
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23/10/2008 at 6:21 pm #42723AnonymousInactive
Hi David,
That looks excellent – if programmer art is now at that level of quality ( it used to be boxes and spheres ), artists better start getting worried!!!
Mal
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23/10/2008 at 7:00 pm #42724AnonymousInactive
You are a Programmer?
Wow, good work :)
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24/10/2008 at 4:00 pm #42752AnonymousInactive
That looks excellent – if programmer art is now at that level of quality ( it used to be boxes and spheres ), artists better start getting worried!!!
[/quote:bcbec80255]Arent you both? Can remember you giving pretty artistic advice before. Isnt blender a artist program?
Cool work tho, nice texturing, clean modelling. If you dont mind one or two minor crits, which are just knit picking really, but the vents in the front might be more real if they had dirt or something around them, to give them a feeling of depth. If you want me to take a deeper look a higher rez would be good.
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28/10/2008 at 12:19 pm #42779AnonymousInactive
I worked as a graphic designer for a few years and beyond 2D design and DTP that also involved making 3D models of products for packaging and 3D houses for auctioneer clients. I just finished my MSc in Interactive Entertainment Technology so that’s the latest edition to the programmer side CV.
In short I am a programmer when there are lots of artists in the room and an artist when too many programmers in a room. :)
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24/11/2008 at 11:29 pm #42946AnonymousInactive
It’s looking nice. Can we see some wires please? Keep it up.
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25/11/2008 at 9:12 am #42949AnonymousInactive
Will do.
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