Home Forums Creative Content new prototype trailer

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    • #6702
      Anonymous
      Inactive

      Does anyone agree that the enviroments look quite sparse? I know its not finished yet but even still

      http://www.eurogamer.net/tv_video.php?playlist_id=8566&size=large

    • #40869
      Anonymous
      Inactive

      it does look quite sparse.

    • #40870
      Anonymous
      Inactive

      ya does look sparse. also the texture resolution and detail on the buildings etc seem pretty low res. Overall looks like they’ve traded off detail for frame rate.

      not sure i like the merging of a character into your own, doesnt seem jaw dropping, just looks like one model placed on top of the next and some black smoke particles.

      do we know if this game has online like GTA ? presumably right?

    • #40871
      Anonymous
      Inactive
    • #40872
      Anonymous
      Inactive

      I think they dropped multiplayer if I recall correctly

    • #40873
      Anonymous
      Inactive
    • #40874
      Anonymous
      Inactive

      While the textures do look surprisingly low res I have a feeling the video itself was designed as more of a demo of the various gameplay features than anything that was supposed to show off the graphical prowess of the engine.

    • #40877
      Anonymous
      Inactive

      While the textures do look surprisingly low res I have a feeling the video itself was designed as more of a demo of the various gameplay features than anything that was supposed to show off the graphical prowess of the engine.[/quote:1371609804]

      true but if your showing off game play you better have the environment looking right or it will distract the viewer from taking in the game play.

    • #40886
      Anonymous
      Inactive

      I dunno, maybe I’m just buying into the hype but I expected a lot better, even in its currently unfinished state. If you saw the heavily produced and heavily hyped dev diary on gametrailers the other week, the devs are all talking about this "crazy vision" the art director had of his take on New York.
      http://www.gametrailers.com/player/30718.html

      The clip uses gorgeous concept images that bear little or no resemblance to any of the gameplay footage I’ve seen to date, the look of which actually reminds me a bit of The Getaway on PS2 or something. Claims that the look of the game is ‘frighteningly close to the concept’ are totally unfounded IMHO, if the included pre-alpha footage is in any way representative.

      Now that I watch it again, I’m thinking this is probably just more hype building too early on in development, without the goods to back it up.

      What about that art director though?! – "when you put a crazy mind in the situation that I’m in, you can only get innovation" :lol:

    • #40890
      Anonymous
      Inactive

      I have to agree with Pete on this one, in some ways it does look rather last generation. The game play does look kinda interesting though.

    • #40891
      Anonymous
      Inactive

      The game play does look kinda interesting though.[/quote:fc6bf3cfd8]

      Without doubt, still look forward to playing it

    • #40894
      Anonymous
      Inactive

      MotorStorm got a lot of flack pre-release, so I’m gonna hold off any remarks of this one until it comes out and I can judge it myself.

      I dont care if it looks a bit ropey if its a blast to play

    • #40896
      Anonymous
      Inactive

      o I see you are at Bizarre now kyotokid. Cool.

    • #40932
      Anonymous
      Inactive

      Ansell reckons the core story will take you about 10 hours to complete, with another 10 hours of secondary missions available. You’ll be doing it all on your own as Radical has abandoned plans for a co-op mode. "We were excited about the idea, and still are, but we decided to put all our effort into single-player," says Ansell. "Games like Mass Effect and BioShock have had great success with solid single-player, and we’d like to emulate that to make an amazing single-player game."[/quote:f51282207d]

      New preview

      http://www.eurogamer.net/article.php?article_id=134920

    • #40933
      Anonymous
      Inactive

      Textures look at lot sharper in those screenshots anyway…

      *phew*

    • #40935
      Anonymous
      Inactive

      Textures look at lot sharper in those screenshots anyway…

      *phew*[/quote:27802f6c4b]

      True but i suspect the screenshots have had some post processing done to them ;) unless the engine and environment has drastically improved since that game play video. perhaps the game play video was old. Although i have to ask who let that video out in the first place because it wasent up to scratch. ill still grab a copy though ;)

    • #40942
      Anonymous
      Inactive

    • #40959
      Anonymous
      Inactive

      Don’t ruin this for me Peter, I’m living in a lovely state of denial at the moment. :)

    • #40994
      Anonymous
      Inactive

      Its been pushed back to 2009, so still a good ways off

      "Since its announcement, Prototype has been regarded by many as groundbreaking and taking the open-world genre in new directions, and in the simplest explanation possible, we need more time to deliver the game the team initially set out to create,"

      http://www.gamespot.com/news/6190361.html

    • #40997
      Anonymous
      Inactive

      hope it wasent because of our comments on the games video.

      Its cool though its pushed back, allows them to polish it and who knows perhaps multiplayer can be put back in now..

      Its probably a good choice also in that GTA is probably going to take some light away from it this year, while there wont be man sandbox games next year (perhaps saint row 2 but the first game was poor in my opinion).

    • #40998
      Anonymous
      Inactive

      I would expect that GTA is the reason for the delay.

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