Home › Forums › General Discussion › Silly new game.
- This topic has 25 replies, 7 voices, and was last updated 21 years, 1 month ago by Anonymous.
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06/11/2003 at 6:20 pm #2877AnonymousInactive
5 days well spent.
Just finished this new one to promote the book FAERIE WARS.
Basically it’s a version of minefield that involves logic, blood….. and kittens.
http://www.faeriewarsgame.com/game.html
It’s made for broadband so forgive the fact is a meg.
I would have posted in the Online Games forum but nobody seems to go there.
Thanks.
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07/11/2003 at 8:52 am #9911AnonymousInactive
Do not try without gore !!! :)
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07/11/2003 at 10:49 am #9915AnonymousInactive
Nice one Jab! Twisted, and fun :)
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07/11/2003 at 11:17 am #9918AnonymousInactive
Hi Mal,
I forgot to write back to your email. Sorry. Will you be in these here parts again?The online game was launched at 11am yesterday. At the same time today i have used 80% of my month’s bandwidth. 8 gigs. I’m going to be adding hiscores and message board soon.
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08/11/2003 at 12:32 pm #9929AnonymousInactive
> Will you be in these here parts again?
I’ll try to get down to the next shindig
> The online game was launched at 11am yesterday. At the same time today i have used 80% of my month’s bandwidth. 8 gigs.
Ouch! Who says popularity doesn’t come at a price! :)
> I’m going to be adding hiscores and message board soon.
Cool! Are you going to be sending data to a CGI URL? What about encrypting the data ( eg using blowfish at both the CGI and Lingo side )? The whole storing high-scores etc is something I keep meaning to look into, but never get round to.
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08/11/2003 at 3:10 pm #9931AnonymousInactive
I usually use a php script that submits a score that has been altered using a formula. The server side then decrypts this. It’s quite secure.
Way past 30gigs now. I’ve had to open three new accounts!!!
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08/11/2003 at 8:15 pm #9932AnonymousInactive
Jab, this might be worth checking out if bandwidth for hosting the game is costing you a few quid.
It’s $1 per Gb used, less if you’re using > 100Gbs
http://www.fileburst.com/pricing.html
Hope this helps…
MalBTW If you’re signing up, fill in ‘sputnikgames’ for “where did you hear about FileBurst” and the chap who told me about it, and you, will get a $10 credit each.
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08/11/2003 at 9:49 pm #9933AnonymousInactive
effing A.
Thanks Mal.
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08/11/2003 at 10:01 pm #9934AnonymousInactive
They only do it for compressed files like sits and zips. Mine is actually a live page with a dcr embedded. Bugger.
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15/11/2003 at 2:36 pm #10000AnonymousInactive
Nice little game you got there JAB!!!
Just curious did you model, texture and animate that guy yourself?
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15/11/2003 at 5:37 pm #10001AnonymousInactive
I did indeed. I’m a heavy user of Poser5.
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15/11/2003 at 8:23 pm #10002AnonymousInactive
Still using Bryce aswell?
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15/11/2003 at 11:22 pm #10003AnonymousInactive
Hey you. I don’t use Bryce as often but I do still have Bryce 5 in my arsenal.
Are you still local or back in Canada? -
16/11/2003 at 1:21 am #10004AnonymousInactive
I’m back in Canada since October now, lots of group project stuff to do, the big one is making a UT2k3 mod with a team of programmers and artists and other designers, also fun is Game Business class, covers lots of law, though its canadian law I’m sure much still applies…..all fun but heavy stuff
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17/11/2003 at 4:12 pm #10007AnonymousInactive
Don’t actually know much about Poser5, is it free?
Anyway I’m working on an updated 3D version of Speedball 2 and I was wondering if you’d be interested in getting involved in the art side of things?
I can send you a copy of the game so far with the unanimated ninja models that currently sub for speedball players.
My main aim so far is to develop the league aspect of speedball 2 recreating the greusome sports sim in glorious 3D while updating the controls and any other areas of playability that get brought to my attention, with new improved ideas. I am maintaining the player upgrade aspect and am hoping to improve on this. The next step would be online playability.
What I have done so far:
I have created the match mode ie: the playable game. With the complete match structure including timing and goal scoring.
Various methods of collision detection though the player collision response is to be improved as currently players stop rather then sliding off another player or wall.
Realistic ball physics.
Simple player AI (this is the main area that needs to be improved is very simple at the moment)
Tackling and falling.
(These are done but many other things are in the pipeline and I am open to suggestion, I aim to have the single player mode fully finished by christmass and a basic version by the end of next week)
As you can probably tell this project is well under way and I am very committed to seeing it through. Unfortunately I don’t have time to learn how to model and animate and think this is an excellent opportunity for somebody to get their artwork into a game of reasonable quality and would prove a great portfolio piece for breaking into the industry!!!
(I say reasonable quality but do not intend to settle, reasonable is the initial benchmark)
I think the dark style and humor you displayed would well suit such a title. I would give you a credit on the title screen similar to my own (and anywhere else I put credits) and of course you would be free to distribute the game as you saw fit as long as I was credited for the programming. But this can all be changed if it does not suit you, please respond and let me know what you think either way…
Thanks,
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17/11/2003 at 8:04 pm #10009AnonymousInactive
Is it wrong that Speedball 2 is one of the enduring memories of my childhood? I even rented out Rollerball recently to try and recapture some of the magic. Sadly it didnt :(
Mutant League was another classic with a similar style of play and humour (though for american football).
“Penalty on Bu Tee of the Galaxy Allstars for excessive kindness”
</trip down memory lane>
Dave
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18/11/2003 at 3:01 pm #10016AnonymousInactive
Is it wrong that Speedball 2 is one of the enduring memories of my childhood? I even rented out Rollerball recently to try and recapture some of the magic. Sadly it didnt :(
Mutant League was another classic with a similar style of play and humour (though for american football).
“Penalty on Bu Tee of the Galaxy Allstars for excessive kindness”
</trip down memory lane>
Dave [/quote:36058aed5b]
I’ve gone through 3 legit copies of the game my first was on a 5 1/4 inch floppy but I still have it installed on my machine (I’ve got a snazzy CD version now!!). I actually applied to the bitmap brothers for a job but heard zippo back (They probably thought ‘what sort of a wierdo still plays that’).
I feel that after playing the game so much I’m in an excellent position to try to improve it, while trying to maintain what makes it great.
I’ve never played the other titles you talked about though I did think mutant league looked very similar and the blurb on the back of the box sounded like they were trying to replicate and reiterate.
If you still want a copy of speedball 2 I’m sure I could find you one just send me an email to andygray at o2 dot ie (I hate those spam spiders that pick up email addy’s!!).
I think too many games are trying to replicate something real and not just provide you with a fun novel experience…
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18/11/2003 at 3:05 pm #10017AnonymousInactive
Alternatively, you can play it on your GBA ! Actually this version is far superioir, in my opinion to Speedball 2100 which appeared on Playstation. It’s much closer to the Amiga version and the gameplay is almost identical. I was really disappointed by 2100 in terms of gameplay :(
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18/11/2003 at 3:52 pm #10020AnonymousInactive
I haven’t actually got to play either. I just put a GBA and speedball 2 on my christmas wish list!!
Can you fill me in though what are the differences? It might help seeing as I’m trying to update the game myself. Did they use 2 buttons I always thought the game could use two buttons rather then one. Tell me….Tell me….Tell me!!!!
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18/11/2003 at 4:07 pm #10021AnonymousInactive
didn’t play for a long time though…. I’ll have a look ASAP and get back to you ! I got that Speeball 2 on GBA for 10 euros in France brand new. The supermarket was getting rid of lots of games. It’s a bit old and I do not see it anymore in shops…
By the way, make sure to order a GBA SP !
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18/11/2003 at 4:18 pm #10022AnonymousInactive
I still have the Megadrive version from long ago. It’s available via emulator too, have a scour of the internet.
Dave
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18/11/2003 at 4:22 pm #10023AnonymousInactive
I have it also on Megadrive :D
Yes, the version was quite good… as was the Chaos Engine version on Megadrive -
18/11/2003 at 4:35 pm #10025AnonymousInactive
On the subject of handhelds, has anyone seen the concepts released by Sony for the forthcoming PSP? Looks jazzy, it appears in this month’s Edge. And also speaking of Christmas lists, I’m adding ROTK on PS2 and Prince of Persia: Sands of Time to mine, The new prince looks amazing!!
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18/11/2003 at 4:45 pm #10026AnonymousInactive
For PSP, even developers still not have the SDK… so I’m not so sure that it will be in the shops soon !
Did you have a look at my post http://www.gamedevelopers.ie/community/forums/showthread.php?s=&threadid=126 -
19/11/2003 at 2:25 pm #10050AnonymousInactive
I’m adding ROTK on PS2 and Prince of Persia: Sands of Time to mine, The new prince looks amazing!! [/quote:636af5ae00]
I played the new Prince of Persia game and I can’t wait to get it either!!! The PSP is probably going to be the new handheld of choice in my opinion. With gtreater power then the PS1 and the huge catalouge of games waiting to be ported along with the fact its technology light years ahead of the Game Boy, I see another SNES to PS1 turnover in terms of user base.
Why, oh why does Nintendo never bother trying till its too late…
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20/11/2003 at 12:22 am #10059AnonymousInactive
I’m curious to see how long it’s battery last for and/or if it’ll have a battery pack like GBA SP.
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