Home › Forums › Creative Content › source / version control for game assets This topic has 1 reply, 2 voices, and was last updated 14 years, 3 months ago by Anonymous. Viewing 1 reply thread Author Posts 27/07/2010 at 3:55 pm #7797 AnonymousInactive Myself and a friend were discussing various styles of source control for code bases, and I that got me wondering how do you artists, modellers and designers manage the versions of your work as you progress? 27/07/2010 at 3:57 pm #46034 AnonymousInactive Incremental saves in Maya :p Author Posts Viewing 1 reply thread The forum ‘Creative Content’ is closed to new topics and replies.