nice. you putting this in-game? if so it might be better to do the teeth seperately and put them on a plane on the low poly model maybe?
the sculpting is very nice. the concept (goblin) is done to death, but at least you have done it better than most ;) wanna see this sculpt baked to low-poly normal map. always the test for zbrush work.
good luck with this.
Wow that is pretty fantastic man but to be knit picky I would give some critiques. I suppose first would be the ears but I think these are still in early phase so I shall leave it out. The first issue is the nose to jaw skin, they seem to be seperate when in reality they should be connected.