Physical Liquid Software, based out in the Nova UCD Innovation park, is a game and app development company primarily focusing on android and ios devices. They are currently working on “Advergaming” projects but as part of this work they have just released an asset for the Unity3D game engine called ‘Liquid Physics 2D’ (LP2D).
Liquid Physics 2D is, as the name suggests, a 2D physics engine plugin for Unity. It is based on a version of Box2D and LiquidFun (an extension of Box2D).
It’s an easy to use tool that allows you to create advanced physics based games and simulations within the unity engine. It can simulate tens of thousands of particles in real time to create realistic fluid effects.
It can even simulate 1000’s of particles in real-time on modern mobile devices (ios and android).
Check out the android testbed app.
The asset is in continued development and is fully supported. There is a dedicated support forum for more information and asset support.
See also a recent article in the Examiner.
Check out the trailer below.
If you are interested in doing a review of the asset (and sharing it with us) drop us an email (firstname.lastname@example.org) or PM us via twitter.