Venue: The Digital Hub Project Office, 10 -13 Thomas Street, Dublin 8
Time: 6.30pm – 8.30pm

Talk Digital is a series of informal discussions for the digital media and creative sectors. These seminars are held in conjunction with a series of exhibitions which are interested in creating a cultural and educational environment encouraging dialogue in technological and art practices.

Speakers:

John Buckley: (In)Security
Dublin-based Artist and Designer and recent graduate from NCAD, Masters in Virtual Realities, John Buckley will talk about his latest project(In)Security. (In)Security is an exploration of the increasing politicisation of videogaming. It is a virtual environment that engages with the presence of current political scenarios in 3D FPS (first person shooter)gaming
systems.

Dennis McNulty: Gameboy Music
Dennis McNulty works with sound in a variety of contexts. In the early
nineties he co-founded the ultramack/u:mack label and studios and as one half of Decal, released three albums and many other tracks on a number of international and Irish labels, among them Planet-Mu, Warp and Rotters Golf Club.

Since graduating from the Music and Media Technology Course (Trinity
College) in 2000, his interests have focused on generative sonic
systems and electronic improvisation. His project Gameboy Music looks at how the Nanoloop cartridge turns a Gameboy console into a combined
synthesiser and sequencer.

Paul Murnaghan: Snow

Paul Murnaghan’s work has always strived to express human emotion
through a mixture of familiar tactile objects and digital manipulation.
With this new work ‘snow’ he plays with the idea of comfort via our
"third parent" – television, focusing on a broken-down TV as both
catalyst and source material. ‘snow’ is built around human interaction
and is a further development of the natural tactile interfaces that are
present within Paul Murnaghan’s work.

Philip O’Dwyer: State Design
Philip O’Dwyer was born in Dublin in 1974 and grew up in County
Tipperary. He studied Graphic Design at Limerick School of Art and
Design and Central Saint Martins in London. After college he worked as
part of a collective of designers and writers, out of which grew State
Design. Onedotzero Film Festival is one of State Design’s earliest
clients. A cross-disciplinary design company, Philip and partner Mark
Hough work in motion graphics, interactive design and book design.
Game On is a touring exhibition exploring the history, culture and
future of video- games, originally shown at the Barbican Gallery, London
in 2002.

http://www.statedesign.co.uk/gameon/http://www.statedesign.co.uk/gameon/

For more information visit:
www.thedigitalhub.com