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VFX Artist

Romero Games Ltd is looking for a full-time VFX ARTIST.  Our growing team is looking an Individual with exceptional talent and passion for creating stunning visual effects.  As an independent development studio, you can be part of a team where developers are able have a significant impact and contribute on multiple levels to the games we make.

 

Responsibilities

  • Create and implement visual effects that are aesthetically beautiful and efficient for performance in Unity and Unreal

  • Work directly with the art director to visualize effects that reflect the artistic direction of the game

  • Work with design to ensure the visual effects convey gameplay information

  • Collaborate with other artists and sound design to ensure that the visual effects compliment the other aspects of the game

  • Be proactive and self-motivated in exploring new opportunities for visual effects throughout the game

  • Help influence further development of technology and artistic processes within the studio

 

Requirements & Skills

  • Strong technical knowledge of contemporary shader features and artistic abilities needed for making stunning visual effects

  • Excellent visual understanding of form, timing, color, and composition and how those skills apply to visual effects

  • Experience making optimized effects that work with standard engines and hardware

  • Advanced problem-solving techniques needed to resolve the numerous hurdles that present themselves throughout development

  • The ability to take seek out problems and to work with other disciplines until the problem is solved

  • Communication skills needed to give and receive constructive critiques

  • An awareness of industry trends and technology related to visual effects

  • Image manipulation software i.e., photoshop/substance designer

  • 3- 5 years of experience and at least 1 shipped title

 

Bonus Skills

  • Experience Houdini and its application in real-time game visual effects

  • Python scripting

 

Benefits

Romero Games is home to a wonderful group of diverse game developers, most of whom have worked together for years. We genuinely like creating games as a team and value creating a place that you might like to work, too. Our office is located in historic, medieval Galway, Ireland. Ireland itself is the second largest exporter of software in the world, and the tech triangle of Galway, Dublin and Cork make up the great bulk of those exports. Galway is the cultural capital of Europe (really, it won that award!) and offers year-round creative festivals and is home to a vibrant arts, tech, foodie and writing culture.

We are also proud nerds with two D&D campaigns (so far), a book club, an enviable board game collection and are supporters of various community initiatives that teach kids to code and create. We are active supporters and advocates for STEM and diversity.

We offer the following benefits:

  • Premium health benefits, plus extended healthcare coverage

  • Generous time off for vacation, sick days, and personal days

  • Relocation assistance

  • Active mentoring program

  • Monthly insider expert seminars with well-known creators such as David Brevik (Diablo), Josh Sawyer (Pillars of Eternity), Harvey Smith (Dishonored), Warren Spector (Deus Ex) and more

  • Flexible working hours including work-from-home schemes

  • Casual dress code

  • Bike to Work programme participation

 

How to Apply

Candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test. Send your CV by to jobs@romerogames.com with subject line VFX Artist CV.

Posted: 06/04/2021