The Women in Games 2005 conference wants to highlight to both the academic and industrial world the most recent, groundbreaking work in computer game research and development.
Conference proposal themes will include, but are not limited to, the following topics and categories:
1. History of women in computing and computer games
2. Issues facing women in the games industry
3. Games and education
4. Games and usability
5. Understanding gameplay
6. Motivation in gaming
8. Games audience
9. Game art
10. Game activism
11. Depiction of females in games
12. Avatars as female role models
13. Design and usability considerations for women/girls
14. Cultural variation in gameplay
Types of submission:
Submissions can be made within the following categories: full paper, short paper, poster, panel or student forum. All submissions will be anonymously peer-reviewed by the Women in Games steering committee.
Under-graduate and Graduate students are encouraged to present at the student forum to be held during the conference. Electronically submit a cover sheet, which includes the presentation title, the name, address, phone and fax numbers, and email address of each author and a 30 word summary that will be suitable for inclusion in the programme and on the website to introduce the presentation. Submit an abstract no longer than 1000 words summarising the research activity, which will be used as the basis for review. Successful candidates will present their work at the conference.
March 21, 2005 Deadline for submission for all categories
April 19, 2005 Notification of acceptance
May 31, 2005 Camera-ready deadline for FULL papers
June 30, 2005 Camera-ready deadline for SHORT papers
June 30, 2005 Deadline for providing names and affiliations for panel members and chair