Home Forums Creative Content Bored? Try exporting your scenes in real-time

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This topic contains 1 reply, has 2 voices, and was last updated by  lk_ 11 years, 11 months ago.

  • Author
    Posts
  • #4895

    mal
    Participant

    Hi the 3D folks,

    This might be of interest, if you fancy trying something new over the holidays.

    I’m working on a generic real-time viewer for Shockwave, that will support scenes exported from any 3D app ( 3DS Max, Maya, Lightwave, Carrara, Cinema 4D etc ).

    You can see an example of it here, using the free Lamborghini model from this months 3D World.

    http://www.candointeractive.com/demonstrations/viewer/car1

    To try it out, you just load your scene and do a File->Export as Shockwave 3D, and overwrite the 3dscene.w3d ( Shockwave 3D format ) file

    Here’s the latest viewer…

    http://www.candointeractive.com/demonstrations/StandAloneViewer_New.ZIP

    Simply UnZip this to your hard-drive, and run the viewer.exe. Now, when you over-write the 3dscene.w3d, you should see your scene in the viewer. Use the arrow keys to move around the scene etc.

    Forcing a camera
    The viewer will attempt to choose a default camera ( or create one, if one does not exist ). To force a camera to be used, just call it cameraMain

    NOTE: The camera will rotate around the cameras target. Also, if you place multiple cameras in the scene, use the number keys to move between them 1 for camera 1, 2 for … You can also animate the camera if you are using 3DS Max ( animation is automatically used ), so you could do a fly-though of a level you have built for example. For other apps, I’ll try to get this working in the viewer if you can send me sample scenes.

    Other stuff
    Place a background.jpg ( or foreground.png, using transparency ) file in the folder with the viewer, and it’ll appear behind ( or in front of ) the mode.

    There are 5 pints of guinness to whoever posts the best ( and worst ) 3D models on their website ;) ( to upload, place all of the files except for the .EXE on your site, and just link to it )

    Enjoy!
    Mal

  • #28518

    lk_
    Participant

    Hmmmm great work as always Mal.

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