Simply UnZip this to your hard-drive, and run the viewer.exe. Now, when you over-write the 3dscene.w3d, you should see your scene in the viewer. Use the arrow keys to move around the scene etc.
Forcing a camera
The viewer will attempt to choose a default camera ( or create one, if one does not exist ). To force a camera to be used, just call it cameraMain
NOTE: The camera will rotate around the cameras target. Also, if you place multiple cameras in the scene, use the number keys to move between them 1 for camera 1, 2 for … You can also animate the camera if you are using 3DS Max ( animation is automatically used ), so you could do a fly-though of a level you have built for example. For other apps, I’ll try to get this working in the viewer if you can send me sample scenes.
Place a background.jpg ( or foreground.png, using transparency ) file in the folder with the viewer, and it’ll appear behind ( or in front of ) the mode.
There are 5 pints of guinness to whoever posts the best ( and worst ) 3D models on their website ;) ( to upload, place all of the files except for the .EXE on your site, and just link to it )