Home Forums Business and Legal Producer shortfall in the industry continues

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This topic contains 11 replies, has 8 voices, and was last updated by  eighthnemesis 12 years, 4 months ago.

  • Author
    Posts
  • #4400

    Idora
    Participant
  • #23467

    kyotokid
    Keymaster

    I think most producers are shit.

    [edit: as eloquent as ever, with carefully thought out arguments]

  • #23469

    ID13
    Participant

    Yes I agree some producers are not good, but it is a difficult job to do well. It has become a harder role over the last few years working with reduce budgets, timescales addtional paper work required by publishers and everyone still wanting a quality product at the end.

    So in summary some bad, some good if you think you can do better have a go.

    :D

  • #23471

    Idora
    Participant

    and bang goes your chances of ever getting another job in the industry :P

  • #23474

    kyotokid
    Keymaster

    Women.

    We need more women as producers. From my experience they are best at multitasking and managing people.

    (yes,yes – in general games need more women)

  • #23477

    Max Marshall
    Participant

    (yes,yes – in general games need more women)[/quote:7541ce41f4]

    in general “gamers” need more women

  • #23481

    Ronny
    Participant
  • #23541

    omen
    Participant

    As I’ve never been in the industry I’m not in the most informed position to comment on it, but what exactly is all this anger we have towards producers??[/quote:c57951b59d]
    Just wait until you get into the industry, then you’ll understand :)

  • #23549

    eighthnemesis
    Participant

    It is my dream to take that job and be the good guy
    how will i achieve this. I have no idea…yet.

  • #23632

    obscure
    Participant

    It is my dream to take that job and be the good guy
    how will i achieve this. I have no idea…yet.[/quote:dfd756e65a]
    Focus on person management and project management rather than business management.
    1. Get an actual project management qualification (such as PRINCE2) so you know what the PM part of the job is about.
    2. Study person management – how to motivate people, how to read people.
    3. Study Star Trek and preferably learn Klingon (useful when dealing with programmers).

    There are two main causes of friction between Producers and the rest of the dev team.
    1. Many Producers have no actual formal training in either person management or project management. In addition many publishers and developers don’t have well structured development processes.
    2. Many development staff have never worked outside of the creative industries. They haven’t been exposed to the need to self manage or be managed and so dislike it. They want to do the fun staff even when the project is being held up because the dull stuff hasn’t been done.

  • #23636

    omen
    Participant

    Yeah, I thought about going the producer route ( didn’t know that did you Tony ), and spoke to some game producers and they advised me to go for PRINCE2 too. Figured I was a student long enough and went to work as a coder instead. Maybe look into again in the future…

  • #23637

    eighthnemesis
    Participant

    ok got basics in the first two, fluent in the last. who wants me

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