Home › Forums › Business and Legal › Producer shortfall in the industry continues
- This topic has 11 replies, 8 voices, and was last updated 17 years, 10 months ago by
Anonymous.
-
AuthorPosts
-
-
July 27, 2005 at 7:13 pm #4400
-
July 28, 2005 at 9:01 am #23467
Anonymous
InactiveI think most producers are shit.
[edit: as eloquent as ever, with carefully thought out arguments]
-
July 28, 2005 at 9:13 am #23469
Anonymous
InactiveYes I agree some producers are not good, but it is a difficult job to do well. It has become a harder role over the last few years working with reduce budgets, timescales addtional paper work required by publishers and everyone still wanting a quality product at the end.
So in summary some bad, some good if you think you can do better have a go.
:D
-
July 28, 2005 at 9:31 am #23471
Anonymous
Inactiveand bang goes your chances of ever getting another job in the industry :P
-
July 28, 2005 at 10:12 am #23474
Anonymous
InactiveWomen.
We need more women as producers. From my experience they are best at multitasking and managing people.
(yes,yes – in general games need more women)
-
July 28, 2005 at 1:29 pm #23477
Anonymous
Inactive(yes,yes – in general games need more women)[/quote:7541ce41f4]
in general “gamers” need more women
-
July 28, 2005 at 4:08 pm #23481
Anonymous
Inactive -
August 2, 2005 at 8:56 am #23541
Anonymous
InactiveAs I’ve never been in the industry I’m not in the most informed position to comment on it, but what exactly is all this anger we have towards producers??[/quote:c57951b59d]
Just wait until you get into the industry, then you’ll understand :) -
August 2, 2005 at 10:41 am #23549
Anonymous
InactiveIt is my dream to take that job and be the good guy
how will i achieve this. I have no idea…yet. -
August 4, 2005 at 11:26 am #23632
Anonymous
InactiveIt is my dream to take that job and be the good guy
how will i achieve this. I have no idea…yet.[/quote:dfd756e65a]
Focus on person management and project management rather than business management.
1. Get an actual project management qualification (such as PRINCE2) so you know what the PM part of the job is about.
2. Study person management – how to motivate people, how to read people.
3. Study Star Trek and preferably learn Klingon (useful when dealing with programmers).There are two main causes of friction between Producers and the rest of the dev team.
1. Many Producers have no actual formal training in either person management or project management. In addition many publishers and developers don’t have well structured development processes.
2. Many development staff have never worked outside of the creative industries. They haven’t been exposed to the need to self manage or be managed and so dislike it. They want to do the fun staff even when the project is being held up because the dull stuff hasn’t been done. -
August 4, 2005 at 1:06 pm #23636
Anonymous
InactiveYeah, I thought about going the producer route ( didn’t know that did you Tony ), and spoke to some game producers and they advised me to go for PRINCE2 too. Figured I was a student long enough and went to work as a coder instead. Maybe look into again in the future…
-
August 4, 2005 at 1:10 pm #23637
Anonymous
Inactiveok got basics in the first two, fluent in the last. who wants me
-
-
AuthorPosts
- The forum ‘Business and Legal’ is closed to new topics and replies.