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- This topic has 21 replies, 7 voices, and was last updated 20 years, 7 months ago by Anonymous.
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25/03/2004 at 3:48 pm #3061AnonymousInactive
Looks like its all happening at GDC this year.
Headline news stories constantly changing on gameindustry.biz.Wind Waker 2 and Metroid Prime 2 announced – view at E3
NGage 2 announced – view at E3
KuJu working with Nintendo
XNA demonstration…Makes you wish you were there….
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25/03/2004 at 5:21 pm #11072AnonymousInactive
..and all the freebies…
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25/03/2004 at 5:23 pm #11073AnonymousInactive
Yeah, I’m sure we’ll get to hear many great stories at the next shindig Ian.
Check out Gamasutra’s coverage of the conference here as they are also keeping us no-shows up to date. :)
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25/03/2004 at 5:45 pm #11077AnonymousInactive
Looks like its all happening at GDC this year.
Headline news stories constantly changing on gameindustry.biz.Wind Waker 2 and Metroid Prime 2 announced – view at E3
NGage 2 announced – view at E3
KuJu working with Nintendo
XNA demonstration…Makes you wish you were there…. [/quote:db5f178bc3]
Damo – remember I said Nintendo should stop ignoring the talent in the UK? Finally they listen to me – knew they would :D
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25/03/2004 at 5:53 pm #11079AnonymousInactive
Hey what about all the talent being ignored in Ireland????? ;)
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25/03/2004 at 5:55 pm #11080Aphra KKeymaster
we’ve lined up Tony to write a review of GDC this year as next months feature. So hopefully we’ll get some of the news even before the shindig…
Aphra.
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25/03/2004 at 5:59 pm #11081AnonymousInactive
First worry about getting some recognised developers into the country, then start complaining about Nintendo not noticing :)
Priorities… -
25/03/2004 at 6:11 pm #11085AnonymousInactive
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26/03/2004 at 11:02 am #11096AnonymousInactive
Eiji Aonuma (Zelda Producer) talks (well via translation).
The lecture is entitled “The Evolution of a Franchise: The Legend of Zelda”
http://www.planetgamecube.com/media/gen001647.mp3
[EDIT: Its very cool school]
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26/03/2004 at 1:47 pm #11097AnonymousInactive
First PsP video; clean polys.
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26/03/2004 at 2:08 pm #11098AnonymousInactive
Yeay! Link wasn’t working this morning.
And after watching it, I have to say…holy sh&t! Wan’t expecting it to look as slick as that!
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27/03/2004 at 8:01 pm #11103AnonymousInactive
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30/03/2004 at 2:24 pm #11122AnonymousInactive
Hi all,
Just back at work today after GDC. If anyone wants pdfs of the proceedings I’ll do my best to burn you a copy. -
30/03/2004 at 3:55 pm #11123AnonymousInactive
Hi Pete,
Welcome back! I’d love a copy if that’s OK?I have two DVD’s of yours that were left in my bag ;)
Will bring them along friday.How did you get on over there?
Cheers,
Ian -
30/03/2004 at 4:01 pm #11124Aphra KKeymaster
I’d be interested too…and welcome back…we missed the GDC travellers…
Aphra.
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30/03/2004 at 4:32 pm #11125AnonymousInactive
Hey Pete,
If you don’t mind stuffing your bag full of copies I would really like one. I’ll be very interested to hear how it went on Friday. :)
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30/03/2004 at 4:38 pm #11126AnonymousInactive
Any chance of putting the pdf’s online anywhere?
For those of us unable to make it across the water… -
30/03/2004 at 5:12 pm #11127AnonymousInactive
I’ll see what I can do lads. Oh Ian, those DVDs belong to Tony (assuming its Miller’s Crossing and Pirates). See you all on Friday, lots to tell you!!
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05/04/2004 at 8:13 pm #11281AnonymousInactive
A wealth of GDC pics can be found here.
Worth a look…
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05/04/2004 at 8:32 pm #11285AnonymousInactive
there’s lots more piccies on Gamasutra in the GDC Diaries section. I’ve included a link to it in the review of GDC I’ve written… should be going up any day now…
I also have piccies of some of our nation’s top developers in various stages of inebriation. Access can be provided for a small fee…
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13/04/2004 at 11:07 am #11542AnonymousInactive
Eurogamer have posted a transcription of John Carmack’s GDC Programming Track keynote. All 3 parts can be found here:
Part 1 – http://www.eurogamer.net/article.php?article_id=55089
Part 2 – http://www.eurogamer.net/article.php?article_id=55107
Part 3 – http://www.eurogamer.net/article.php?article_id=55119 -
13/04/2004 at 11:25 am #11545AnonymousInactive
Carmack: “In many cases physics is still one of those things where everyone has a physics engine now and they all sort-of kind-of work, but everybody knows pretty much what you do to go ahead and break most physics engines. We’re still doing basically trivial things. Y’know it’s cool to have little boxes bounce around and knock off of each other and land in different orientations and rag doll the character, but when we start looking at what people will be experimenting with in current and future game generations – there will be simulations of weather, simulations of liquid, simulations of dust motes going through the air and transferring through the environments, and all of these are interesting, challenging problems that we can get some mileage out of.[/quote:8a94132836]
Oh god games will get more complex to make – yay :( :D
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