Home Forums #IrishGameDev in the News Orchestrate Project under way : Dare to be Digital

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    • #4245
      Anonymous
      Inactive

      Hi all, almost a week gone already and its amazing how much work we have done already. We have updated our site with some images of the progress so far (concept art, grey maps ect…) along with the diary section (http://www.silvertonguesoftware.co.uk), so take a wee peep !

      Things are going really well and we are all on track, any questions or comments welcome.

    • #22199
      Anonymous
      Inactive

      Just read ye’re diary on the site there, impressive. Sounds like things are going really well for ye. Congrats and best of luck, ye definately got ye’re heads screwed on nice and tight :)

    • #22201
      Anonymous
      Inactive

      Nice work there mate. Give Mark a slap on the head(Irish team) for me :lol:

    • #22205
      Anonymous
      Inactive

      dont know if mark wud like that too much! :P

    • #22207
      Anonymous
      Inactive

      Had a quick look, very nice!

      Best of luck to y’all

    • #22209
      Anonymous
      Inactive

      Spoil sport

    • #22389
      Anonymous
      Inactive

      The following screen shots are from the grey map with a few temp textures added (actual texturing wont be done for a few weeks)

      http://www.rosdahale.dsl.pipex.com/Concept_Tex_1.jpg

      http://www.rosdahale.dsl.pipex.com/Concept_Tex_2.jpg

      Also a few concept art pictures :

      http://www.silvertonguesoftware.co.uk/Home/Concept8.jpg

      http://www.silvertonguesoftware.co.uk/Home/Concept7_Large.jpg

    • #22394
      Anonymous
      Inactive

      You get my PM rosdahale??

    • #22395
      Anonymous
      Inactive

      Sorry just checked my PM’s for the first time in months,

    • #23572
      Anonymous
      Inactive
    • #23593
      Anonymous
      Inactive

      its looking good… looks kind of french

    • #23594
      Anonymous
      Inactive

      Yeah very “french”. Reminds me of Rayman. You guys really seem to be coming along nicely keep it up.

    • #23595
      Anonymous
      Inactive

      Very cool, sort of Tim Burton-esque.

      Dontcha just hate it when people complain about small things? :)

      The buttons on this guy need a higher-res texture, maybe even a few more polys…

      http://www.silvertonguesoftware.co.uk/images/Game4.jpg

      Or, to get some experience with what real games companies do… Photoshop the screenshot :)

      Mal

    • #23610
      Anonymous
      Inactive

      As the website says the shots were taken at various stages of development and at that point the textures for the character had not been created and were temps. That character is currently being worked on.

    • #23616
      Anonymous
      Inactive

      Even more screenshots added !

      http://www.silvertonguesoftware.co.uk/Games.html

    • #23638
      Anonymous
      Inactive

      Yet again more screenshoots added today, we hope to have most of it done by the Games Festival next week

    • #23640
      Anonymous
      Inactive

      music is obviously integral to the game… have you any examples that you can share?

      good luck with the run in.

    • #23642
      Anonymous
      Inactive

      We have some tracks layed out but they are not set in stone yet, so dont want to release them yet as they may change. Richard is currently working on some audio today so we will see how it goes

    • #23643
      Anonymous
      Inactive

      Thats the thing about art… you can get away with showing a sketch and asking those viewing to fill in the detail in their heads…to use their imagination… but there is no equivalent ‘sketch’ in terms of music composition, it just sounds unfinished.

    • #23645
      Anonymous
      Inactive

      Well we have decided to change one of the tracks as it just does not fit in with the temp of that particular part of the game. Its amazing how much a difference the music and audio makes to the overall product

    • #23658
      Anonymous
      Inactive

      coming along really nicely, guys…. keep up the great work

      oh, and congrats Caroline on being asked to speak at the Women in Games conference next week!

    • #23659
      Aphra K
      Keymaster

      Caroline..I’ll be looking our for you in Dundee

      Aphra.

    • #23736
      Anonymous
      Inactive

      Want to see the game in action ???? Ok here we go –

      The following video files are taking from the first test of the boss level. By first test I mean still some work to do on it !

      http://www.silvertonguesoftware.co.uk/Files/Video1.avi
      http://www.silvertonguesoftware.co.uk/Files/Video2.avi

      Videos require the XVID codec.

      Also more screenshots added at http://www.silvertonguesoftware.co.uk/Games.html

    • #23737
      Anonymous
      Inactive

      top drawer. excellent.

    • #23738
      Anonymous
      Inactive

      cheers lad. things are falling into place nicely. we have hit some major bumps in the past few weeks, but we got there, well some where, in the end. next wed is judgement day, so we will have everything wrapped up, hopefully!, by then.

    • #23739
      Anonymous
      Inactive

      under p then. ;) smae as us.

      who wrote the music?

    • #23740
      Anonymous
      Inactive

      we used alot of loops for the boss battle, and we also used sound sources, modifed by myself for game elements, pikkolo’s run, walk, jump, hurt, sing, etc. used cuebase. anymore wip’s to show us?

    • #23741
      Anonymous
      Inactive

      On a slightly off topic note, I’d like to thank the folks at dare for taking the time to keep us updated here at gd.ie. It’s great to be able to see the progress that is being made, and I’m sure we are all looking forward to some downloadable demos of the final product :)

      Dave

    • #23747
      Anonymous
      Inactive

      Richy,

      aye, those AVIs look great. Keep up the great work.

      now about those maltesers ya robbed of me….

    • #23755
      Anonymous
      Inactive

      Looking good!

      Some Phooka screenshots would be cool to see… beans_w? ;)

      Mal

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