Home › Forums › General Discussion › IV
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02/03/2007 at 11:14 am #5887AnonymousInactive
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02/03/2007 at 11:38 am #35835AnonymousInactive
I am highly unimpressed with said link.
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02/03/2007 at 12:23 pm #35836AnonymousInactive
OK I’ve no speakers in the office…am I missing something or is that it?
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02/03/2007 at 12:29 pm #35837AnonymousInactive
Post it up again in 27 days…
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02/03/2007 at 3:49 pm #35838AnonymousInactive
Not many brands can get away with that. Cocky as hell. I love it! :P
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05/03/2007 at 9:55 am #35870AnonymousInactive
Bah!
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09/03/2007 at 1:43 pm #35926AnonymousInactive
yeah, i’m sligthly leaning toward thinking GTA can’t get away with being that cocky.
i predict that it will go the way of the C&C franchise.
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09/03/2007 at 2:42 pm #35929AnonymousInactive
I hear that Rockstar want to make the world Three times the size of GTA:SA. Not sure if that’s a good idea as a lot of SA was wasteland with nothing in it. The PS2 had trouble loading all the content as well (i died quite a few times by crashing into invasable trees) the Xbox version was a bit better. Cant wait to get this for my 360 though.
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09/03/2007 at 3:11 pm #35930AnonymousInactive
yeah, i’m sligthly leaning toward thinking GTA can’t get away with being that cocky.
i predict that it will go the way of the C&C franchise.[/quote:afd7098637]
GTA 4! Thats a gauranteed seller if there ever was one.
I hear that Rockstar want to make the world Three times the size of GTA:SA. Not sure if that’s a good idea as a lot of SA was wasteland with nothing in it. The PS2 had trouble loading all the content as well (i died quite a few times by crashing into invasable trees) the Xbox version was a bit better. Cant wait to get this for my 360 though.[/quote:afd7098637]
May be the other way round this time with the PS3 with more power than the 360.
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09/03/2007 at 3:22 pm #35931AnonymousInactive
GTA 4! Thats a gauranteed seller if there ever was one.
[/quote:326ee8a402]On the PS3 it is but it’s probably going to be launching fairly close to Halo3 on the 360 which will affect it’s sales on that platform. Any Xbox fan who can only afford one of the two is most likely going to go for Halo 3
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09/03/2007 at 4:33 pm #35932AnonymousInactive
yeah, i’m sligthly leaning toward thinking GTA can’t get away with being that cocky.
i predict that it will go the way of the C&C franchise.[/quote:fb54737f62]
GTA 4! Thats a gauranteed seller if there ever was one.
I hear that Rockstar want to make the world Three times the size of GTA:SA. Not sure if that’s a good idea as a lot of SA was wasteland with nothing in it. The PS2 had trouble loading all the content as well (i died quite a few times by crashing into invasable trees) the Xbox version was a bit better. Cant wait to get this for my 360 though.[/quote:fb54737f62]
May be the other way round this time with the PS3 with more power than the 360.[/quote:fb54737f62]
Not saying the PS2 version was bad i realy enjoyed. But the 360 does have a better GPU than the PS3, and undefined RAM. I wont go into the Core V Cell eather. But this isnt the place for Console wars.
I was happy to hear that it looks like GTA will use some of the tec that the new Star Wars game is useing.I think the combo of Halo 3 and GTA 4 on the 360 at more or less the same time will do wonders for console sales. I
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09/03/2007 at 4:38 pm #35933AnonymousInactive
I sounded like a Sony fanboy there, didnt i? Im not really :) Ill buy a 360 or PS3 but only in about a year when things are a bit clearer.
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09/03/2007 at 4:42 pm #35934AnonymousInactive
I sounded like a Sony fanboy there, didnt i? Im not really :) Ill buy a 360 or PS3 but only in about a year when things are a bit clearer.[/quote:1b1b030e77]
lol. Dont worry I am a bit of a Xbox Fan boy my self. I loved the PS1 but PS2 lost it for me been a Xbox gamer ever since (all though i enjoy DS, PC and the odd Wii game as well).
But being a Fan boy isnt a great way to get into the industry so i keep an open mind when it comes to games development.
GTA will be great or crap on both platforms dont think there will be any difference between the versions.
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09/03/2007 at 7:26 pm #35938AnonymousInactive
the 360 does have a better GPU than the PS3, and undefined RAM. [/quote:3c290c7327]
Statements like that are slightly grey, it’s not as simple as in the case of a PC you’re dealing with two completely different architectures. My guess is you’re going by the number of shaders (48 unified shaders in the 360, compared to 32 in the PS3(24 pixel 8 vertex)) But still it depends on the operations, graphically we won’t see the PS3 hit its peak for a number of years…. god I sound like Dave Perry(at least a poorer version)
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09/03/2007 at 7:39 pm #35939AnonymousInactive
They are also using the RAGE animation engine they developed for the 360 table tennis game for the characters. So at least that’s one definite change for the better
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09/03/2007 at 8:33 pm #35937AnonymousInactive
Statements like that are slightly grey, it’s not as simple as in the case of a PC you’re dealing with two completely different architectures. My guess is you’re going by the number of shaders (48 unified shaders in the 360, compared to 32 in the PS3(24 pixel 8 vertex)) But still it depends on the operations, graphically we won’t see the PS3 hit its peak for a number of years…. god I sound like Dave Perry(at least a poorer version)[/quote:89c9858ad5]
Well he’s actually generally right – certainly it depends on the operations, but the RSX vertex unit is very underpowered compared to the Xenos. Having the eDRAM on Xenos saves framebuffer bandwidth, leading to more bandwidth for other data compared to the RSX having to share the same bandwidth for everything (makes quite a difference when it comes to AA and other framebuffer effects). Add to this the Xenos’ unified shader approach and other RSX issues which I’m not sure if I’m allowed talk about, and overall the Xenos comes out on top fairly easily.I dunno what ‘undefined RAM’ means though.
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09/03/2007 at 9:08 pm #35941AnonymousInactive
I dunno what ‘undefined RAM’ means though.[/quote:ace66ca8ef]
It means that the PS3 which uses defined has 256MB RAM locked to this GPU and 256MB RAM locked to this CPU. But the 360 developers can use more RAM where they need it for example A developer could use 300MB RAM for the GPU and 212MB RAM for the CPU if they where doing some high end graphical stuff or the other way around etc. It just means the developer can get that extra bit of RAM to one or the other if they need it. A lot of the PS3 hardware was off the shelf.
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09/03/2007 at 9:45 pm #35943AnonymousInactive
Well that’s not actually true; both memory areas are available to both the RSX and the Cell, with various caches that help reduce latency and sometimes actually make it more efficient to be able to read data from both memory banks in parallel. As usual, it’s all about how you use the resources.
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09/03/2007 at 10:08 pm #35944AnonymousInactive
Well that’s not actually true; both memory areas are available to both the RSX and the Cell, with various caches that help reduce latency and sometimes actually make it more efficient to be able to read data from both memory banks in parallel. As usual, it’s all about how you use the resources.[/quote:98b5a21b02]
Aye. Read an article about that a while ago.. though the article stated there was considerable slow down when utilizing both, however it was the Inquirer so I’d be more inclined to believe you.
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10/03/2007 at 1:41 am #35946AnonymousInactive
They are also using the RAGE animation engine they developed for the 360 table tennis game for the characters. So at least that’s one definite change for the better[/quote:ba8cb5e39a]A change for the better from GTA:3/VC/SA? It’d want to be. Animation’s moved on since then, y’know. Check out the latest Crysis demo videos for an idea of where it’s at. And that’s just where it’s at now. Registration curves are on the way soon…
I absolutely loved the GTAs up ’til SA. But I’m starting to get that jumping the shark feeling about the franchise. I’d love to be proved wrong, but I think it’s another case of a publisher and a developer who’ve burned several too many bridges and people on the meteoric rise before a spectatatsrophic fall.
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10/03/2007 at 9:26 am #35947AnonymousInactive
Personaly all though i though GTA 3 was great i liked Vice City the most out of them all….. so far.
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10/03/2007 at 12:04 pm #35949AnonymousInactive
I think SA just tried to do too much and ended up doing a lot of things only by half. Vice City seemed to hit the best balance between freedom and story driven.
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10/03/2007 at 4:10 pm #35951AnonymousInactive
They are also using the RAGE animation engine they developed for the 360 table tennis game for the characters. So at least that’s one definite change for the better[/quote:fd93ddf41f]A change for the better from GTA:3/VC/SA? It’d want to be. Animation’s moved on since then, y’know. Check out the latest Crysis demo videos for an idea of where it’s at. And that’s just where it’s at now.[/quote:fd93ddf41f]
I know it’s obviously moved on…but they have been stuck using the same animations since GTAIII in every game. And maybe just threw a few new ones in every year.
I hope it isn’t rushed, does anyone know how long Rockstar develops the GTA games for? And it needs an entire overhaul, so I hope it’s finished right.
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10/03/2007 at 5:26 pm #35952AnonymousInactive
AFAIK, they have moved away from Renderware to their own engine and it has some nice middleware in there too. I am quote interested in it and I am not the worlds biggest GTA fan.
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12/03/2007 at 9:58 am #35961AnonymousInactive
Yup, Renderware is gone. Think that was a big thing with getting the PSP games up and running, the need to get Renderware out of the existing engine. Not certain, was wasn’t SA written without Renderware?
GTA4 will have been on the books since SA left the building so it should have had a long dev time. -
12/03/2007 at 10:19 am #35965AnonymousInactive
I think with EA buying up Criterion, the makers of Renderware, Take 2 took issue with the fact that their huge franchise would be helping out the competition.
Be curious to see how the Rage engine handles multi cityscapes. Table Tennis character models were super nice, but I think its a bit naive to expect a city full of characters to have that same detail. So it’ll be interesting to see the balance struck.
Seems like multiplayer and destructible environments are about the only two I can think of that would make some back of the box bullet points. I remember when they were releasing Vice City and San Andreas, some were calling them gta 4 & 5, but Rockstar kept saying how they are chapters of the same incrementation.
So hopefully there will be some new ground, especially with the increased competition in the "sandbox city" genre.
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12/03/2007 at 10:43 am #35966AnonymousInactive
I think with EA buying up Criterion, the makers of Renderware, Take 2 took issue with the fact that their huge franchise would be helping out the competition. [/quote:4ff772a839]
That and the fact that EA weren’t offering support for Renderware and now the rumour is, they’re not even using it :) -
22/03/2007 at 2:35 pm #36134AnonymousInactive
oooh 7 days, auck I cannae wait :shock:
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23/03/2007 at 1:21 am #36139AnonymousInactive
oooh 7 days, auck I cannae wait :shock:[/quote:4e8c620c67]
It’s going to suck more than an Italian at a spaghetti eating contest. -
29/03/2007 at 1:14 pm #36270AnonymousInactive
Trailer to go live tonight…
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29/03/2007 at 10:51 pm #36289AnonymousInactive
Well….I’ll have a look tomorrow…seems to be a new york type city
R* site is so slow as to be unusable
http://www.gametrailers.com is up and down..getting hammered, d/l speed too slow for me.torrent is available:
http://thepiratebay.org/tor/3650518/Grand_Theft_Auto_4_First_HD_Trailer -
29/03/2007 at 10:54 pm #36290AnonymousInactive
It’s up at teamxbox.com too.
It’s New York alright. Well "Liberty City", but it’s New York. Looks very nice.
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29/03/2007 at 11:04 pm #36291AnonymousInactive
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30/03/2007 at 12:07 am #36293AnonymousInactive
The day GTA IV is released is the day I’ll be investing in the 360. I wonder when the next snippets of info will be released…
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30/03/2007 at 7:13 am #36295AnonymousInactive
booo thats more a teaser than a trailer :p
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30/03/2007 at 8:19 am #36297AnonymousInactive
looks nice.
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30/03/2007 at 8:54 am #36298AnonymousInactive
The Philip Glass score / timelapse cityscape is a clever homage to Godfrey Reggio’s Qatsi trilogy, specifically Koyaanisqatsi:
http://www.youtube.com/watch?v=hwYFxCnc9fg&mode=related&search=
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30/03/2007 at 9:56 pm #36312AnonymousInactive
…..the unpronounceable
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31/03/2007 at 2:21 pm #36322AnonymousInactive
I was impressed with the trailer until I saw the same old character models with milk cartons for heads. Grrr…
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06/04/2007 at 6:16 pm #36396AnonymousInactive
oooh 7 days, auck I cannae wait :shock:[/quote:02e1c24bcf]
It’s going to suck more than an Italian at a spaghetti eating contest.[/quote:02e1c24bcf]Looks like you were wrong.
I’ve hated the games the followed III, so hopefully this is something new. I play III on my PSP daily. There was no in-game stuff shown, so hopefully they focussed on that and that is even more impressive. I’ll be picking up a 360 for this and Halo.
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06/04/2007 at 7:39 pm #36397AnonymousInactive
yeah, i’m sligthly leaning toward thinking GTA can’t get away with being that cocky.
i predict that it will go the way of the C&C franchise.[/quote:fe9b32ed7e]
Of course the main difference between C&C and GTA is the true C&C (not Generals) games are actually fun to play. I’ve even been pleasantly suprised by C&C 3 so far.
GTA 1 & 2 were fun. The rest are probably most boring games I’ve ever played.
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06/04/2007 at 11:12 pm #36398AnonymousInactive
So because of the humongousity of the almighty blu-ray disc,
do you think that that they can fit IV on a single dual layer DVD? or will there be like a disc per island or something on the 360.I know the levels are mostly just geometry and maths, and they can get those .gta files pretty damn small, and that the cut-scenes are in-engine, but surely all of the textures, music, and tons of content might just creep over the 9GB mark?
Tiberium wars is awesome! Although not as good as STALKER.
I’m not buying Halo 3 btw
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06/04/2007 at 11:16 pm #36399AnonymousInactive
Tiberium wars is awesome! Although not as good as STALKER.[/quote:7af9f32fd2]
Can’t wait to play STALKER, I’m after buying it and all. Just no time or hard disk space….. :(
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07/04/2007 at 9:41 am #36400AnonymousInactive
I have my reservations about halo3 too. The ending to halo2 was the most annoying ending to a game in recent memory and the limited edition dvd was rubbish, I mean do I really want to see the developers playing volleyball? The game was funish but I think they broke the balance of the game with the battle riffle that could only fire in bursts and the grenade launcher just didnt seem to work that well. Maybe it was added for the multiplayer, a weapon that it takes a while to master, but in single player I rarely used it. Halo 3 will probably get great reviews, sell by the truck load and I probably will cave and get it but I’m not expecting it to be anything more than a nice distraction for a weekend.
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07/04/2007 at 7:40 pm #36402AnonymousInactive
So because of the humongousity of the almighty blu-ray disc,
do you think that that they can fit IV on a single dual layer DVD? or will there be like a disc per island or something on the 360.I know the levels are mostly just geometry and maths, and they can get those .gta files pretty damn small, and that the cut-scenes are in-engine, but surely all of the textures, music, and tons of content might just creep over the 9GB mark?
Tiberium wars is awesome! Although not as good as STALKER.
I’m not buying Halo 3 btw[/quote:d6d66c1ac4]
Have they confirmed they are using a bluray disc?PS3 Games don’t neccesarily have to be on a blu-ray, do they?
I feel the opposite way to JohnMonkey. I thought Halo 2 was bloody mediocre but I like the ending because at least it got a reaction out of me…I knew there was going to be a cliff-hanger a few minutes before and when the screen went black I just laughed. I don’t mind waiting till November for a conclusion.
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08/04/2007 at 1:11 am #36403AnonymousInactive
I presume sony would prefer if they did use the blu-ray’s!
The only Halo I’ve played is the demo for halo one I think? The one where the black guy is at the end and he’s all "thank you for playing the Haaalooo demo." And you just play the figure 8 shaped map with capture the flag. Futuristic FPS’s that aren’t unreal just aren’t my cup of tea. Give me a bolt action rifle any day!
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08/04/2007 at 1:39 pm #36404AnonymousInactive
So because of the humongousity of the almighty blu-ray disc,
do you think that that they can fit IV on a single dual layer DVD? or will there be like a disc per island or something on the 360.I know the levels are mostly just geometry and maths, and they can get those .gta files pretty damn small, and that the cut-scenes are in-engine, but surely all of the textures, music, and tons of content might just creep over the 9GB mark?
Tiberium wars is awesome! Although not as good as STALKER.
I’m not buying Halo 3 btw[/quote:0268506119]
Think you’ll find that 9gb mark i closer to about 7.4 isnt it? Im sure they’ll fit it in alright on one dvd, cant see ms letting them ship multi disc, swapin\out when you want to revisit islands, that would be crap.
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08/04/2007 at 3:16 pm #36405AnonymousInactive
afaik:
4.7GB per layer
9.4GB totalObviously, there are some overheads for filing system and so on, but I’d expect them to be fairly insignificant.
I think they’d have to be chucking all their regional assets on one disk or something to pass the DVD limit.
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08/04/2007 at 3:50 pm #36406AnonymousInactive
afaik:
4.7GB per layer
9.4GB totalObviously, there are some overheads for filing system and so on, but I’d expect them to be fairly insignificant.
I think they’d have to be chucking all their regional assets on one disk or something to pass the DVD limit.[/quote:4929837af8]
Doesnt work like that gus, the 2nd layer doesnt hold as much. quick google puts it closer to 8.5 and i think i recently read that actually 7.4 is only available to use. As for multi region stuff you could easily do that with blu -ray not so easy with dvd 9 i reckon, especially if the audio is localised which i suspect it will be. They’ll probably opt for multiple sku’s
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11/04/2007 at 11:21 pm #36433AnonymousInactive
Yeah I can’t see them opting for disc swapping just to accomadate a few more square feet of in-game environment…I think we can all agree that it will be on one disc, and there is 0% chance they will opt for a disc swap, just to have a larger city. If they release a multi-disc set (with discs needing to be swapped for other islands or whatever) I’ll eat my hat.
I know it all looks really impressive, but these guys blew me away before with III, and then when they fit III on a PSP. Rockstar know what they are doing :)
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11/04/2007 at 11:32 pm #36434AnonymousInactive
According to a preview I read today, the map is slightly smaller than San Andreas.
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11/04/2007 at 11:34 pm #36435AnonymousInactive
What preview is that?
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12/04/2007 at 7:55 am #36437AnonymousInactive
Will post it when I get into work, it’s on the company forum.
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12/04/2007 at 10:12 am #36440AnonymousInactive
Here it is.
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12/04/2007 at 12:15 pm #36441AnonymousInactive
sounds like its going to be a great game if they pull it off. ill be buying on oct 16th.
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12/04/2007 at 12:19 pm #36442AnonymousInactive
Yep I’ll get it too
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12/04/2007 at 7:53 pm #36447AnonymousInactive
Thats and super mario paper are the only 2 things on my must have list this year. Does any1 have a release date for paper over here?
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13/04/2007 at 8:52 am #36449AnonymousInactive
oes any1 have a release date for paper over here?[/quote:371e745a4b]
Wikipedia says no :( -
13/04/2007 at 2:39 pm #36451AnonymousInactive
Computer says no!
<cough>
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13/04/2007 at 3:45 pm #36452AnonymousInactive
Computer says NO!!!
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