Yep with all the tablets coming to market I wanted to make something where most if not all of solution is instantly portable so web tools seemed the way to go. Art is super quick to make, just load illustrator, doodle and export to svg. And as true vectors the game will scale to any resolution. No waiting if I want to push an update too.
Persistence will just be a dump to html5 clientside database at the end of a battle (not continuous) with the number and state of the ships you have left and some stats. The game assets will not need to be downloaded each play either as html supports a cache:
Don’t ask about multiplayer as have no idea what I am doing there yet, just that I want it. :)
I will keep a note on what I come across during dev.