Thanks all for making it happen, it was a great day and a really good chance to work on actual game design. For me most of my projects inevitably bog down in technical problems, when you realise that you only have 6 hours and you can’t let that happen the gameplay really becomes the most important thing (as it should be!).
I’d love to get to another one this summer, hopefully 12 or even 24 hours if people are up for a serious competition like that :)
For now all I have up is a post to my blog but I hope to get a video of the game up, I might even go do that now.
Video is uploaded here: http://www.youtube.com/watch?v=tmmiSW01Woo