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Indeed, playing this short demo I was amazed by just how disillusioned I’ve become. Having already played through and completed Zelda 64 and The Wind Waker, I can only hope the game offers at least something more than the tired mechanic of going to a dungeon, finding an item in the dungeon that is critical to beating that very dungeon, and then killing the boss with that item too. Repeatedly. Twilight Princess is really going to have to offer something more, and using the Wii controller in such a predictable way isn’t going to cut it.[/quote:5de69b57ad]
Isn’t that exactly what Zelda is all about? If you change that, surely you’re not making Zelda anymore…