Home › Forums › General Discussion › 2003 Game Development Salary Survey
- This topic has 19 replies, 6 voices, and was last updated 19 years, 8 months ago by
Anonymous.
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March 2, 2004 at 9:13 am #3005
Anonymous
Inactive2003 Game Development Salary Survey on Gamasutra
US centric, but worth a look nonetheless. The editors have promised to release the non-US data at a later date, despite it not being a significant enough sampling to be fully representative
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March 3, 2004 at 5:17 pm #10754
Anonymous
InactiveI took part in this survey, even though I am too much of a newbie to be representative, it would be nice to get the European results at least.
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March 4, 2004 at 4:53 pm #10774
Anonymous
Inactive -
March 4, 2004 at 5:02 pm #10775
Anonymous
Inactiveit would be interesting to see a year-on-year comparison with the previous year’s results… anyone fancy taking it on?!
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March 4, 2004 at 5:10 pm #10776
Anonymous
Inactiveit would be interesting to see a year-on-year comparison with the previous year’s results… anyone fancy taking it on?! [/quote:bf6907e586]
I have nothing to do right now. I could knock up something simple just to show the differences between the 2002 and 2003 surveys.I’ll have it up soon for you. :)
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March 4, 2004 at 5:46 pm #10777
Anonymous
InactivePlease bare in mind that there were many differences between the two surveys that made if difficult to judge accurately but here is what I have been able to compare considering the differences. Anyone else very surprised? Surely the group of people surveyed changed dramatically. How else could we have such differing results?
Tony, if you want anything more in depth or accurate you may want to ask someone else. I hope this is okay anyway. :)
Programmer
Up to 2 years
2002 – $49,602
2003 – $59,4002 to 5 years
2002 – $56,106
2003 – $69,4136 years plus
2002 – $81,766
2003 – $85,867Lead Programmer
Up to 2 years
2002 – $64,437
2003 – $69,8282 to 5 years
2002 – $63,035
2003 – $76,9046 years plus
2002 – $78,626
2003 – $96,614Technical Director
Up to 2 years
2002 – $95,680
2003 – $74,1822 to 5 years
2002 – $73,786
2003 – $97,9076 years plus
2002 – $104,217
2003 – $110,941Artist
Up to 2 years
2002 – $53,184
2003 – $40,5732 to 5 years
2002 – $53,471
2003 – $53,6366 years plus
2002 – $89,562
2003 – $64,098Game design
Up to 2 years
2002 – $51,741
2003 – $41,6522 to 5 years
2002 – $45,700
2003 – $53,0316 years plus
2002 – $62,727
2003 – $64,248Producer
Up to 2 years
2002 – $66,935
2003 – $60,5912 to 5 years
2002 – $55,645
2003 – $78,6036 years plus
2002 – $96,697
2003 – $78,603 -
March 4, 2004 at 8:03 pm #10782
Anonymous
InactiveNice one Ronny!
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April 5, 2004 at 9:35 pm #11291
Anonymous
Inactivegood job, Ronny – thanks for that!
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April 5, 2004 at 10:10 pm #11294
Anonymous
InactiveAnyone see this letter on Gamasutra?
Turns out they will not be releasing a non-US report after all. :(
http://www.gamasutra.com/php-bin/letter_display.php?letter_id=671
the decision to use only the United States salary data wasn’t our goal — we keep trying to collect enough data from outside the US to present a wider scope. Unfortunately, we didn’t get enough responses to break out, for example, entry-level programmers in France. We could aggregate all of the programmers’ salaries in a given country, but that would lump entry-level salaries with salaries earned by seasoned professionals, and we didn’t think that data would be very enlightening for people.
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April 6, 2004 at 4:46 pm #11382
Anonymous
InactiveI think the reason alot of European Developers are put off filling it in, is because they think its US centric and not for them.
They should do a European only survey – so that it is clear to Europeans that they do matter. Or shout from the rooftops that they really want non- US people to contribute.
If a European only one is sucessful, merge it into the normal Gamasutra salary survey…or just do regional surveys.
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April 6, 2004 at 4:52 pm #11384
Anonymous
InactiveRonny, the letter you refer to was this from the ‘letters to the editor’ section? if so, there was an amendment to that response somewhere, saying they would release the rest-of-the-world figures at a later date, despite the fact the data set may not be representative…
i fear that unless they break the figs up into Asia and EMEA/Europe (which would make the 1,100 odd non-US responses) even less representative as a data-set… then they will be next to useless to us, alas…
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April 6, 2004 at 5:00 pm #11388
Anonymous
InactiveThanks for that Tony.
I got that info from a friend and when I went to see the letter Gamasutra was temporarily down, as you may have noticed yesterday. All I had to go by was my friend’s word and that quotation. Having read the article now I noticed the rest that I was not aware of.
Personally I think the term ‘non-US’ is an insult as it reinforces people’s beliefs that there is America and then there is the pathetic lands outside of it. There would be a great difference between Indian, Japanese and British developers.
As Ivan said there should be a European survey.
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April 6, 2004 at 5:04 pm #11390
Anonymous
Inactiveapologies, Ronny – the term is mine! but the real situation is worse – as they don;t refer to the rest of the world at all – an issue that came up for discussion at the IGDA meetings both during and after GDC
even your pal Dave Perry (an Irishman by birth!) is not immune as his ‘best-selling titles of 2003’ slides refer only to the best-sellingUS games and not the world as a whole!!
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April 6, 2004 at 5:09 pm #11392
Anonymous
InactiveHoly Sheet!
Gama Stripped over a third of the reponses from the survey!
(1,400 non-U.S. respondents versus a *huge* 2,740 US reponses)
I am writing a letter as we speak.
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April 6, 2004 at 5:42 pm #11399
Anonymous
InactiveOk heres the letter I mailed:
I was reading with interest Mark Laiman’s letter (dated 02.12.2004) regarding his disappointment with the the Gamasutra 2003 Salary Survey. In the Editor’s reply it was pointed out that there was not enough replies from the non-U.S. community to provide enough of a detailed breakdown of salaries for all regions outside of the U.S. across the experience spectrum.
I can well imagine this to be the case, I am of the opinion that a lot of developers located outside the U.S. assume that the survey is not intended for them to partake. When the survey arrived minus a third of its total responses (1,400 non-U.S.respondents) it can only help underline the feeling that the survey is meant only for US developers.
My recommendation for any future surveys would be to try to make it clear that the surveys are for all developers worldwide, thereby increasing the likelihood of responses from non-U.S. studios whom in the past would have felt excluded.
Thanks,
[/quote:2561b91b12]Damn straight.
( tanks 2 Damian for helpin me with me inglish. )
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April 6, 2004 at 8:22 pm #11412
Anonymous
InactiveA few months ago (not more than two or three) there was a similar survey in France. For those of you who might be interested, I can send you the relevant document. Of course, for some positions, due to the weak number of answers, figures have to be taken carefully, but for most of “classic” positions, it gives a fair idea of the situation. I don’t know if a similar initiative was undertaken in the UK…
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April 7, 2004 at 9:26 am #11420
Anonymous
Inactivegood letter kyototkid, but… bear in mind how fragmented those responses will be
i fear that unless they break the figs up into Asia and EMEA/Europe (which would make the 1,100 odd non-US responses) even less representative as a data-set… [/quote:843c9c4dc4]
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April 7, 2004 at 10:40 am #11427
Anonymous
InactiveI know that the ‘foreigner’ vote, when spread across Asian\Europe\Canada\ etc, is small but thats why we need more participation from these regions.
Gama should push for that.
Or else I’ll firebomb ’em….or not. Depends how busy I am in work :p
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April 13, 2004 at 10:56 am #11539
Anonymous
InactiveGood stuff, they put up me letter
http://www.gamasutra.com/php-bin/letter_display.php?letter_id=693
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April 13, 2004 at 12:30 pm #11547
Anonymous
InactiveThis link on the igda quality of life forum might be of interest too. Seems to suggest people (even if mostly non-games industry bods) reckon the surveys are a tad inflated looking. Maybe even within the US not enough people are replying to give a proper representation?
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