Home › Forums › Programming › Adobe Flash and C#?
- This topic has 8 replies, 5 voices, and was last updated 12 years, 1 month ago by Anonymous.
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14/11/2012 at 5:20 pm #8607AnonymousInactive
Is there anyway of using adobe flash with c#? Im making a game in XNA, what would be a good tool to use to make cutscenes? I was thinking adobe flash?
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14/11/2012 at 5:39 pm #49229AnonymousInactive
Why would you want to do something that horrible?
Would Silverlight not be a better choice with C#?
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15/11/2012 at 9:53 am #49231AnonymousInactive
AS3 is really really similar to C#.
Should be pretty easy to jump in.
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16/11/2012 at 11:35 pm #49241AnonymousInactive
Why would you want to do something that horrible?
Would Silverlight not be a better choice with C#?[/quote:6a4d7231a4]
Can you use silverlight with xna 4.0? And if so how would i create animations with silverlight and bring them into an xna game?
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17/11/2012 at 9:43 am #49242AnonymousInactive
That’s a totally reasonable thing to do, Flash is a great tool for animating. The language it uses is inconsequential if it’s just for a cutscene.
You can export your animation as a QuickTime movie then you’ll need to convert that to whatever format is most convenient for you to play from your game.
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17/11/2012 at 9:48 am #49243AnonymousInactive
Artists and animators like Flash, coders do not.
But I read that wrong and didn’t see you wanted it for cut scenes. So, yeah, if you are exporting to another format you can use anything.
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18/11/2012 at 12:42 am #49249AnonymousInactive
By the way, what programming language/languages can be used in Flash?
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18/11/2012 at 11:41 am #49250AnonymousInactive
ActionScript 3, which is very similar to JavaScript, afaik they’re both based on the ECMAScript spec. If you do decide to code in Flash then check out Flash Builder, it’s a lot better for coding. As amethyst says, coders don’t like Flash. By the way, the Flash dev tool is now referred to as Flash Pro. I’m writing a game using Flash Builder, using animation being built in Flash Pro. Development, debugging and profiling support is way better in Flash Builder than Flash Pro.
There are open source dev tools too. FlashDevelop was popular a while back but I haven’t been keeping up. It’s also possible to write in other languages and compile them to run on the Flash VM, Google Haxe for more info.
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21/11/2012 at 1:02 pm #49268AnonymousInactive
If what you are trying to do is pass values from your C# program into (and out of) your Flash animation, it isn’t that simple, but it is also not a huge pain. You probably have to use AS3 scripts anyway, to hold the Flash global variables you want to access and so on.
Done that 6 or 7 years ago, was a pain in the neck, but things must have evolved ever since, so should be easy, I reckon…
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