Home Forums General Discussion Aegia is acquired

  • This topic has 18 replies, 12 voices, and was last updated 12 years ago by Anonymous.
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    • #6490
      Anonymous
      Inactive
    • #39933
      Anonymous
      Inactive
    • #39934
      Anonymous
      Inactive

      To completely corner the market, which would leave companies with the task of creating their own Physics Engine or go Open Source.

      Would make sense to me.

    • #39935
      Anonymous
      Inactive

      Anyone seen any other reports of this? None of the sites I have in my RSS feeds, such as gamindustry.biz seem to have picked up on it :-/

    • #39936
      Anonymous
      Inactive

      Would make sense to me.[/quote:f23287ac17]

      Same here, that would certainly give Intel a monopoly in that particular area. And it’s an area in which an increasing amount of money is to be made, so why not ?

      I hope it’s Nvidia though to be honest. It’d be nice to see some hybrid / combined physics / graphics cards coming from the folks in California. That is of course pure speculation- and assuming they have actually bought Ageia. Still if they have, it’s certainly raises the possibility..

    • #39937
      Anonymous
      Inactive

      Would make sense to me.[/quote:e9baa66ecf]
      If it is Intel, it would mean that they would now have two companies with very different approaches to the whole physics. So what would be expected to happen then?
      Merge approaches, concentrate on one??

    • #39938
      Anonymous
      Inactive

      Hrm, my money is on nVidia for this one. The only reason I would consider Intel is because of the Havok acquisition however outside of that all of the other factors point to nV.

      In nVidias case, physics has been an area of growing importance in recent times. However, with their admission that the area of GPU based physics was dead in the water until DirectX 11 combined with Intel’s takeover of Havok I’d say they saw the opportunity to take a secure a piece of the market and make a move on Ageia. Their strong financial position and excellent market share would also aid greatly in this move.

      The move also makes sense from a manufacturing point of view. Currently BFG and ASUS are the sole board partners for PhysX cards, both of whom also have well established and healthy relationships with nVidia hence it would work out rather nicely.

      From a competition point of view it also seems likely as PhysX is, from a hardware point of view, the main competitor to nVidia’s Quantum Effects Technology which they introduced with the GeForce 8 family of cards. By acquiring PhysX they are effectively eliminating any non-CPU based competition for the time being.

      All in all though, who knows. Intel could be, as has been said, trying to control the commercial physics engine market by taking over the two largest firms. nVidia could be trying to secure a share of the market as above or even Asus, the largest motherboard manufacturer in the world, could have done it with an eye to integrating the PhysX chip on a mother board level. Only time will tell I guess…

    • #39940
      Anonymous
      Inactive

      I’ve been playing a lot recently with PhysX, it seems pretty good.

      It’s certainly no Havok, and possibly not as powerful as Bullet ( the OpenSource physics engine, over ODE ), but it’s pretty good for creating some fairly complex physical simulations.

      Mal

    • #39941
      Anonymous
      Inactive

      I’ve been playing a lot recently with PhysX, it seems pretty good.
      Mal[/quote:b2389e684b]

      Hi Mal, was that with or without the PPU? Or am I wrong in thinking that it also works without PPU?

      J

    • #39942
      Anonymous
      Inactive

      I’ve been using it without the PPU.

      Hopefully I’ll be able to reveal more in a few weeks time!
      Mal

    • #39946
      Anonymous
      Inactive

      Hi Mal, was that with or without the PPU? Or am I wrong in thinking that it also works without PPU?

      J[/quote:1b42f73346]

      You can use the PhysX SDK without a PPU, but it just means that you can only run the simulations in software (ie on the CPU). The more advanced stuff like fluid dynamics (water based simulations) will not work without a PPU, as they can be quite intense to simulate. Ive done a bit with it myself, and I have to admit, its quite impressive.

    • #40066
      Anonymous
      Inactive

      any more news on who bought Ageia?

    • #40076
      Anonymous
      Inactive
    • #40077
      Anonymous
      Inactive

      started in 2002. Wow thats some work in such a small space of time.

      As for the "10,000 registered users" using the SDK, I hope nVidia throw 10 programmers at those forums, and start racing through the feature requests for better samples, and more art-friendly plugins and sandboxes.

      Not to mention the Y-UP, Z-UP issue….grumble….grumble….grumble….

    • #40103
      Anonymous
      Inactive

      More on this.

      Official press release from nVidia.

      http://www.nvidia.com/object/io_1202161567170.html

    • #40104
      Anonymous
      Inactive

      Maybe it’s my Irish [havok] patriotism showing but does anyone else think this is slightly inaccurate, from the nVidia press release:

      to acquire AGEIA Technologies, Inc., the industry leader in gaming physics technology. [/quote:418eb608b1]

      Industry leader? Officially, certifiably, unquestionably?

    • #40109
      Anonymous
      Inactive

      Industry leader? Officially, certifiably, unquestionably?[/quote:3333bd3b0a]
      Everyone in business these days are keen to brand themselves as the ‘industry leader’. As long as they don’t use it for advertising in the media, then they’re in the clear with all the other companies that claim the same title. I’m sure they have some reason to believe they’re the industry leader. Maybe they have most sales, most awards or most big name buyers. Or maybe something less tangible such as best new innovative technology or best quality technology.

      It’s easy to see where problems arise when judging this sort of thing. Then you have various magazines and analysts also keen to share their opinions on whose industry leader without having any quantitative evidence!

    • #40107
      Anonymous
      Inactive

      industy leading poster/lurker/samurai rabbit says looks like the share holders got shit on

      http://www.bootdaily.com/index.php?option=com_content&task=view&id=1006&Itemid=59

    • #40108
      Anonymous
      Inactive

      Wow.

      This can only mean that Ageia was in such financial dire-straights that it was forced to essentially take whatever NVIDIA tossed its way in order to clear off debts.[/quote:9db8f5bc7d]

      Thats harsh. Didn’t realise Ageia were in such bad shape. I knew their forums could do with some more support staff, but "dire-straights"

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