Does anyone have experience with this system?
Apparently it actually works….
http://www.agilealliance.org/intro%5B/quote:2a4328098a%5Dwell, they all work… to a point… and depedning on temperament of you and your team. I’ve had some experience with it – seen it used well and seen it used badly, but overall I liked it and found it useful
A few game devs are trying it at the mo. Seems to be flavour of the month
I don’t understand…what is the approach?
There seems to be very little about it other than their manifesto. Is it basically a mindset that you have towards scheduling, allowing for greater team interactivity and more allowance for change ??
I did it in college. I also had a project on Customer collaboration on how it can be a double ended sword… What Idora said, all methods have some advantages and some disadvantages…. Kent Beck has some good books on the subject if you’re looking for detailed information.
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