Home › Forums › General Discussion › Autodesk to acquire Alias!!
- This topic has 9 replies, 6 voices, and was last updated 19 years ago by Anonymous.
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04/10/2005 at 10:05 pm #4622AnonymousInactive
I almost fell off my chair when I saw the headline on Gamasutra.
http://www.gamasutra.com/php-bin/news_index.php?story=6733
So many questions to be answered. Do you think this means that Autodesk have essentially taken a stranglehold of the market? I can’t see anyone being able to compete with them now.
:shock:
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05/10/2005 at 12:01 am #25861AnonymousInactive
Omg…not sure what to think. It may be good it may be bad….but it is definitely interesting. The pricepoint seems pretty low($182 million), considering the products which alias currently own.
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05/10/2005 at 1:48 am #25863AnonymousInactive
I really thought this was a joke. Like April Fool’s Day joke. I don’t believe it. Its like waking up to find that Microsoft has been bought by Apple (or vice versa).
Jaysus. 182$ million in cash.
I really can’t see Autodesk continuing development of Maya after this. I’m sure they’ll smile and tell all the people at Alias that there jobs are safe, but after the initial 6-12 months of amalgamation, it’ll be time for serious “re-structuring.” They’ll rob all the assets worth taking, shove them into 3DS Max (maybe even rename the application to cover their trail) and bye bye Alias.
Can’t believe it. I mean, I was shocked when Alias bought Kaydara, that was a real suprise assault against Autodesk, but it looks like the shrewd (or should i say discreet) whores have got the last laugh.
Feck.
Who’s left to offer feasible alternatives to 3ds max now?
B.
Don’t get me wrong, I love working with Max, i just don’t think its healthy for one app to kill off all the others…
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05/10/2005 at 8:10 am #25868AnonymousInactive
I wouldn’t be surprised to see some sort of hybrid emerging, the low poly modelling tools of Max with the ease of animation of MotionBuilder with the stability of Maya and power of MEL, not for a while though. Think about when Adobe acquired Macromedia.
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05/10/2005 at 8:15 am #25870AnonymousInactive
See more info here:
http://www.gamedevelopers.ie/forums/viewtopic.php?p=18820#18820
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05/10/2005 at 9:53 am #25883AnonymousInactive
I wouldn’t be surprised to see some sort of hybrid emerging, the low poly modelling tools of Max with the ease of animation of MotionBuilder with the stability of Maya and power of MEL, not for a while though[/quote:b75cd4d38a]
How sweet would that be.
Also seeing as the Max boys bought the Maya boys….I think the million dollar question has been answered……Max rules Maya. :P -
05/10/2005 at 9:56 am #25884AnonymousInactive
How sweet would that be.
Also seeing as the Max boys bought the Maya boys….I think the million dollar question has been answered……Max rules Maya. :P[/quote:44eb1cfce3]Ouch, someone is playing with fire :)
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05/10/2005 at 9:59 am #25885AnonymousInactive
what? Adobe bought Macromedia? How long have I been asleep???
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05/10/2005 at 10:09 am #25886AnonymousInactive
Start of the summer some time wasnt it?
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05/10/2005 at 10:10 am #25887AnonymousInactive
Yeah, the summer of digital love baby!
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